Searched refs:m_po_cs_id (Results 1 – 4 of 4) sorted by relevance
57 , m_po_cs_id(0) in TextureBufferOperations()130 m_po_cs_id = gl.createProgram(); in initFirstPhase()139 if (!buildProgram(m_po_cs_id, m_cs_id, 1, &csCode)) in initFirstPhase()392 gl.useProgram(m_po_cs_id); in iterateFirstPhase()664 if (0 != m_po_cs_id) in deinitFirstPhase()666 gl.deleteProgram(m_po_cs_id); in deinitFirstPhase()667 m_po_cs_id = 0; in deinitFirstPhase()
297 glw::GLuint m_po_cs_id; member in glcts::TextureBufferOperations
5895 , m_po_cs_id(0) in GPUShaderFP64Test4()5932 if (m_po_cs_id != 0) in deinit()5934 gl.deleteProgram(m_po_cs_id); in deinit()5936 m_po_cs_id = 0; in deinit()6109 m_po_cs_id = gl.createProgram(); in initProgramObjects()6422 gl.attachShader(m_po_cs_id, so_id); in initProgramObjects()6433 const glw::GLuint programs[] = { m_po_cs_id, m_po_noncs_id }; in initProgramObjects()6636 const glw::GLuint programs[] = { m_po_cs_id, m_po_noncs_id }; in initUniformValues()6645 if (po_id == m_po_cs_id) in initUniformValues()6771 const glw::GLuint programs[] = { m_po_cs_id, m_po_noncs_id }; in verifyProgramInterfaceQuerySupport()[all …]
902 glw::GLuint m_po_cs_id; member in gl4cts::GPUShaderFP64Test4