Searched refs:m_prog (Results 1 – 1 of 1) sorted by relevance
286 ~DebugInfoRenderer (void) { delete m_prog; } in ~DebugInfoRenderer()298 const glu::ShaderProgram* m_prog; member in deqp::gls::LongStressCaseInternal::DebugInfoRenderer336 , m_prog (DE_NULL) in DebugInfoRenderer()338 DE_ASSERT(!m_prog); in DebugInfoRenderer()339 m_prog = new glu::ShaderProgram(ctx, glu::makeVtxFragSources( in DebugInfoRenderer()415 const int prog = m_prog->getProgram(); in render()