Searched refs:m_resolveVao (Results 1 – 2 of 2) sorted by relevance
87 , m_resolveVao (0) in MultisampleRenderCase()176 gl.genVertexArrays(1, &m_resolveVao); in init()360 if (m_resolveVao) in deinit()362 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_resolveVao); in deinit()363 m_resolveVao = 0; in deinit()577 gl.bindVertexArray(m_resolveVao); in drawOneIteration()634 gl.bindVertexArray(m_resolveVao); in drawOneIteration()
128 deUint32 m_resolveVao; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase