Searched refs:m_rtEngine (Results 1 – 2 of 2) sorted by relevance
79 m_rtEngine.Reset(); in CFWL_Edit()195 float fOffSetX = m_rtEngine.left - m_fScrollOffsetX; in DrawSpellCheck()196 float fOffSetY = m_rtEngine.top - m_fScrollOffsetY + m_fVAlignOffset; in DrawSpellCheck()226 CFX_RectF rtClip = m_rtEngine; in DrawSpellCheck()374 if (m_rtEngine.IsEmpty()) in OnCaretChanged()392 rtInvalid.Union(m_rtEngine); in OnCaretChanged()469 CFX_RectF rtClip = m_rtEngine; in DrawContent()470 float fOffSetX = m_rtEngine.left - m_fScrollOffsetX; in DrawContent()471 float fOffSetY = m_rtEngine.top - m_fScrollOffsetY + m_fVAlignOffset; in DrawContent()515 float fStep = m_rtEngine.width / iLimit; in DrawContent()[all …]
158 CFX_RectF m_rtEngine; variable