Home
last modified time | relevance | path

Searched refs:m_samplingType (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageTests.cpp78 VkDescriptorType m_samplingType; member in vkt::pipeline::__anon223493ae0111::ImageTest
99 , m_samplingType (samplingType) in ImageTest()
157 switch (m_samplingType) in initPrograms()
176 …<< " fragColors[i] = (texture(" << getGlslSampler(format, m_imageViewType, m_samplingType, m_imag… in initPrograms()
179 …<< " fragColor = (texture(" << getGlslSampler(format, m_imageViewType, m_samplingType, m_imageCoun… in initPrograms()
240 …, componentMapping, subresourceRange, samplerParams, 0.0f, vertices, m_samplingType, m_imageCount,… in createInstance()
DvktPipelineImageSamplingInstance.cpp205 , m_samplingType (samplingType) in ImageSamplingInstance()
403 if (m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) in ImageSamplingInstance()
405 descriptorPoolBuilder.addType(m_samplingType, m_imageCount); in ImageSamplingInstance()
407 m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? m_imageCount + 1u : m_imageCount); in ImageSamplingInstance()
410 if (m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) in ImageSamplingInstance()
412 setLayoutBuilder.addArrayBinding(m_samplingType, m_imageCount, VK_SHADER_STAGE_FRAGMENT_BIT); in ImageSamplingInstance()
426 …const VkSampler sampler = m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? DE_NULL : *m_sample… in ImageSamplingInstance()
436 if (m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) in ImageSamplingInstance()
447 const deUint32 binding = m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? 1u : 0u; in ImageSamplingInstance()
448 …scriptorSet, DescriptorSetUpdateBuilder::Location::binding(binding), m_samplingType, m_imageCount,… in ImageSamplingInstance()
DvktPipelineImageSamplingInstance.hpp82 const vk::VkDescriptorType m_samplingType; member in vkt::pipeline::ImageSamplingInstance
/external/deqp/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp840 SamplingType m_samplingType; member in deqp::gles31::Functional::__anone4ed7a720111::Renderer
903 m_samplingType = samplingType; in setSamplingType()
1021 this->setShaderProgramSamplingType(m_samplingType); in draw()
1031 this->logState(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_samplingType); in draw()