Searched refs:m_samplingType (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageTests.cpp | 78 VkDescriptorType m_samplingType; member in vkt::pipeline::__anon223493ae0111::ImageTest 99 , m_samplingType (samplingType) in ImageTest() 157 switch (m_samplingType) in initPrograms() 176 …<< " fragColors[i] = (texture(" << getGlslSampler(format, m_imageViewType, m_samplingType, m_imag… in initPrograms() 179 …<< " fragColor = (texture(" << getGlslSampler(format, m_imageViewType, m_samplingType, m_imageCoun… in initPrograms() 240 …, componentMapping, subresourceRange, samplerParams, 0.0f, vertices, m_samplingType, m_imageCount,… in createInstance()
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D | vktPipelineImageSamplingInstance.cpp | 205 , m_samplingType (samplingType) in ImageSamplingInstance() 403 if (m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) in ImageSamplingInstance() 405 descriptorPoolBuilder.addType(m_samplingType, m_imageCount); in ImageSamplingInstance() 407 m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? m_imageCount + 1u : m_imageCount); in ImageSamplingInstance() 410 if (m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) in ImageSamplingInstance() 412 setLayoutBuilder.addArrayBinding(m_samplingType, m_imageCount, VK_SHADER_STAGE_FRAGMENT_BIT); in ImageSamplingInstance() 426 …const VkSampler sampler = m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? DE_NULL : *m_sample… in ImageSamplingInstance() 436 if (m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) in ImageSamplingInstance() 447 const deUint32 binding = m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? 1u : 0u; in ImageSamplingInstance() 448 …scriptorSet, DescriptorSetUpdateBuilder::Location::binding(binding), m_samplingType, m_imageCount,… in ImageSamplingInstance()
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D | vktPipelineImageSamplingInstance.hpp | 82 const vk::VkDescriptorType m_samplingType; member in vkt::pipeline::ImageSamplingInstance
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/external/deqp/modules/gles31/functional/ |
D | es31fFboSRGBWriteControlTests.cpp | 840 SamplingType m_samplingType; member in deqp::gles31::Functional::__anone4ed7a720111::Renderer 903 m_samplingType = samplingType; in setSamplingType() 1021 this->setShaderProgramSamplingType(m_samplingType); in draw() 1031 this->logState(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_samplingType); in draw()
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