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Searched refs:m_screenPos (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp212 vector<Vec4> m_screenPos; member in deqp::QuadGrid
237 m_screenPos.resize(m_numVertices); in QuadGrid()
254 m_screenPos[vtxNdx] = Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp168 vector<Vec4> m_screenPos; member in deqp::gls::QuadGrid
192 m_screenPos.resize(m_numVertices); in QuadGrid()
209 m_screenPos[vtxNdx] = Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp181 std::vector<tcu::Vec4> m_screenPos; member in vkt::sr::QuadGrid
206 m_screenPos.resize(m_numVertices); in QuadGrid()
230 m_screenPos[vtxNdx] = tcu::Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()