Searched refs:m_shaderProgramList (Results 1 – 1 of 1) sorted by relevance
915 std::vector<SRGBTestProgram*> m_shaderProgramList; member in deqp::gles31::Functional::__anon50e136330111::SRGBTestCase1114 m_shaderProgramList.push_back(shaderProgram); in genShaderPrograms()1120 for (std::size_t idx = 0; idx < m_shaderProgramList.size(); idx++) in deleteShaderPrograms()1122 delete m_shaderProgramList[idx]; in deleteShaderPrograms()1124 m_shaderProgramList.clear(); in deleteShaderPrograms()1243 gl.useProgram(m_shaderProgramList[0]->getHandle()); in render()1249 …glw::GLuint samplerUniformLocationID = gl.getUniformLocation(m_shaderProgramList[0]->getHandle(), … in render()1663 for (std::size_t programIdx = 0; programIdx < m_shaderProgramList.size(); programIdx++) in render()1665 gl.useProgram(m_shaderProgramList[programIdx]->getHandle()); in render()1667 this->toggleDecode(m_shaderProgramList[programIdx]->getUniformDataList()); in render()[all …]