/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderBallotTests.cpp | 52 m_shaders[glu::SHADERTYPE_VERTEX].push_back("#version 450 core\n"); in ShaderPipeline() 53 …m_shaders[glu::SHADERTYPE_VERTEX].push_back(m_testedShader == glu::SHADERTYPE_VERTEX ? testedHeadP… in ShaderPipeline() 54 m_shaders[glu::SHADERTYPE_VERTEX].push_back("in highp vec2 inPosition;\n" in ShaderPipeline() 63 …m_shaders[glu::SHADERTYPE_VERTEX].push_back(m_testedShader == glu::SHADERTYPE_VERTEX ? testedConte… in ShaderPipeline() 65 m_shaders[glu::SHADERTYPE_VERTEX].push_back(" vsColor = outColor;\n" in ShaderPipeline() 70 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back("#version 450 core\n"); in ShaderPipeline() 71 …m_shaders[glu::SHADERTYPE_FRAGMENT].push_back(m_testedShader == glu::SHADERTYPE_FRAGMENT ? testedH… in ShaderPipeline() 72 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back("in highp vec4 gsColor;\n" in ShaderPipeline() 77 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back( in ShaderPipeline() 79 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back(" fsColor = outColor;\n" in ShaderPipeline() [all …]
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D | gl4cShaderAtomicCounterOpsTests.cpp | 47 m_shaders[glu::SHADERTYPE_VERTEX] = "<version>\n" in ShaderPipeline() 61 m_shaders[glu::SHADERTYPE_FRAGMENT] = "<version>\n" in ShaderPipeline() 72 m_shaders[glu::SHADERTYPE_TESSELLATION_CONTROL] = "<version>\n" in ShaderPipeline() 91 m_shaders[glu::SHADERTYPE_TESSELLATION_EVALUATION] = "<version>\n" in ShaderPipeline() 108 m_shaders[glu::SHADERTYPE_GEOMETRY] = "<version>\n" in ShaderPipeline() 127 m_shaders[glu::SHADERTYPE_COMPUTE] = "<version>\n" in ShaderPipeline() 178 prepareShader(m_shaders[i], "<version>", versionString); in ShaderPipeline() 179 prepareShader(m_shaders[i], "<head>", i == testedShader ? headString : ""); in ShaderPipeline() 180 …prepareShader(m_shaders[i], "<atomic_operation>", i == testedShader ? atomicOperationStream.str() … in ShaderPipeline() 211 if (!m_shaders[i].empty()) in create() [all …]
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D | gl4cShaderBallotTests.hpp | 45 std::vector<std::string> m_shaders[glu::SHADERTYPE_LAST]; member in gl4cts::ShaderBallotBaseTestCase::ShaderPipeline
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D | gl4cShaderAtomicCounterOpsTests.hpp | 251 std::string m_shaders[glu::SHADERTYPE_LAST]; member in gl4cts::ShaderAtomicCounterOpsTestBase::ShaderPipeline
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.cpp | 436 for (int shaderNdx = 0; shaderNdx < (int)m_shaders.size(); ++shaderNdx) in ~Program() 438 …for (int varNdx = 0; varNdx < (int)m_shaders[shaderNdx]->m_defaultBlock.variables.size(); ++varNdx) in ~Program() 439 collectStructPtrs(structTypes, m_shaders[shaderNdx]->m_defaultBlock.variables[varNdx].varType); in ~Program() 441 …for (int interfaceNdx = 0; interfaceNdx < (int)m_shaders[shaderNdx]->m_defaultBlock.interfaceBlock… in ~Program() 442 …for (int varNdx = 0; varNdx < (int)m_shaders[shaderNdx]->m_defaultBlock.interfaceBlocks[interfaceN… in ~Program() 443 …collectStructPtrs(structTypes, m_shaders[shaderNdx]->m_defaultBlock.interfaceBlocks[interfaceNdx].… in ~Program() 450 for (int shaderNdx = 0; shaderNdx < (int)m_shaders.size(); ++shaderNdx) in ~Program() 451 delete m_shaders[shaderNdx]; in ~Program() 452 m_shaders.clear(); in ~Program() 462 m_shaders.reserve(m_shaders.size() + 1); in addShader() [all …]
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D | es31fProgramInterfaceDefinition.hpp | 120 std::vector<Shader*> m_shaders; member in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderGroupVoteTests.cpp | 262 for (ComputeShaderIter iter = m_shaders.begin(); iter != m_shaders.end(); ++iter) in init() 271 for (ComputeShaderIter iter = m_shaders.begin(); iter != m_shaders.end(); ++iter) in deinit() 285 for (ComputeShaderIter iter = m_shaders.begin(); iter != m_shaders.end(); ++iter) in iterate() 316 m_shaders.push_back(new ComputeShader("availability", specializeShader(1, &shader))); in ShaderGroupVoteAvailabilityTestCase() 354 m_shaders.push_back( in ShaderGroupVoteAllInvocationsTestCase() 370 m_shaders.push_back( in ShaderGroupVoteAnyInvocationTestCase() 385 m_shaders.push_back( in ShaderGroupVoteAllInvocationsEqualTestCase() 390 m_shaders.push_back( in ShaderGroupVoteAllInvocationsEqualTestCase() 418 m_shaders.push_back( in ShaderGroupVoteWithVariablesTestCase() 423 m_shaders.push_back( in ShaderGroupVoteWithVariablesTestCase() [all …]
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D | glcShaderGroupVoteTests.hpp | 75 std::vector<ComputeShader*> m_shaders; member in glcts::ShaderGroupVoteTestCaseBase
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 405 m_shaders[shaderType].reserve(m_shaders[shaderType].size() + 1); in init() 407 m_shaders[shaderType].push_back(new Shader(gl, ShaderType(shaderType))); in init() 408 m_shaders[shaderType].back()->setSources(1, &source, &length); in init() 409 m_shaders[shaderType].back()->compile(); in init() 411 shadersOk = shadersOk && m_shaders[shaderType].back()->getCompileStatus(); in init() 418 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx) in init() 419 m_program.attachShader(m_shaders[shaderType][shaderNdx]->getShader()); in init() 443 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx) in init() 444 delete m_shaders[shaderType][shaderNdx]; in init() 472 m_shaders[shaderType].reserve(m_shaders[shaderType].size() + 1); in init() [all …]
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D | gluShaderProgram.hpp | 201 …bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].emp… in hasShader() 202 …Shader* getShader (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders… in getShader() 203 …int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderTy… in getNumShaders() 204 …rInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders[shaderType][shad… in getShaderInfo() 214 std::vector<Shader*> m_shaders[SHADERTYPE_LAST]; member in glu::ShaderProgram
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 224 …st glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; } in get() 229 std::map<glu::ShaderType, glu::Shader*> m_shaders; member in deqp::gles2::Functional::__anoncf5ff14e0111::ShaderAllocator 240 …<glu::ShaderType, glu::Shader*>::iterator shaderIter = m_shaders.begin(); shaderIter != m_shaders.… in ~ShaderAllocator() 242 m_shaders.clear(); in ~ShaderAllocator() 247 if (m_shaders.find(shaderType) != m_shaders.end()) in hasShader() 259 m_shaders[shaderType] = shader; in createShader() 269 delete m_shaders[shaderType]; in deleteShader() 270 m_shaders.erase(shaderType); in deleteShader() 281 m_shaders[shaderType]->setSources(1, &cSource, 0); in setSource()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 277 …st glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; } in get() 282 std::map<glu::ShaderType, glu::Shader*> m_shaders; member in deqp::gles3::Functional::__anond9bfe7f00111::ShaderAllocator 293 …<glu::ShaderType, glu::Shader*>::iterator shaderIter = m_shaders.begin(); shaderIter != m_shaders.… in ~ShaderAllocator() 295 m_shaders.clear(); in ~ShaderAllocator() 300 if (m_shaders.find(shaderType) != m_shaders.end()) in hasShader() 312 m_shaders[shaderType] = shader; in createShader() 322 delete m_shaders[shaderType]; in deleteShader() 323 m_shaders.erase(shaderType); in deleteShader() 334 m_shaders[shaderType]->setSources(1, &cSource, 0); in setSource()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineCacheTests.cpp | 119 …VkShaderStageFlagBits getShaderFlag (deUint32 ndx) const { return m_shaders[ndx… in getShaderFlag() 122 VkShaderStageFlagBits m_shaders[VK_MAX_SHADER_STAGES]; member in vkt::pipeline::__anoned8237df0111::CacheTestParam 130 m_shaders[ndx] = shaders[ndx]; in CacheTestParam() 140 std::string result(getShaderFlagStr(m_shaders[0], false)); in generateTestName() 143 result += '_' + getShaderFlagStr(m_shaders[ndx], false) ; in generateTestName() 150 std::string result("Create pipeline cache with " + getShaderFlagStr(m_shaders[0], true)); in generateTestDescription() 153 result += ' ' + getShaderFlagStr(m_shaders[ndx], true); in generateTestDescription()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawCreateInfoUtil.cpp | 1085 m_shaders.push_back(shader); in addShader() 1087 stageCount = static_cast<deUint32>(m_shaders.size()); in addShader() 1088 pStages = &m_shaders[0]; in addShader()
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D | vktDrawCreateInfoUtil.hpp | 473 std::vector<vk::VkPipelineShaderStageCreateInfo> m_shaders; member in vkt::Draw::PipelineCreateInfo
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 3165 m_shaders.push_back(shaderConfiguration(Compute, GL_POINTS, "Compute")); in iterate() 3166 m_shaders.push_back(shaderConfiguration(Fragment, GL_POINTS, "Fragment")); in iterate() 3167 m_shaders.push_back(shaderConfiguration(Vertex, GL_POINTS, "Vertex")); in iterate() 3172 m_shaders.push_back(shaderConfiguration(Geometry, GL_POINTS, "Geometry")); in iterate() 3178 …m_shaders.push_back(shaderConfiguration(Tesselation_Control, m_glExtTokens.PATCHES, "Tesselation_C… in iterate() 3179 m_shaders.push_back( in iterate() 3690 …for (shadersVectorType::iterator shader = m_shaders.begin(), end_shader = m_shaders.end(); end_sha…
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D | esextcTextureCubeMapArraySampling.hpp | 685 shadersVectorType m_shaders; member in glcts::TextureCubeMapArraySamplingTest
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/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; } in getShader() 91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } in addShader() 92 int getShaderCount (void) const { return (int)m_shaders.size(); } in getShaderCount() 102 std::vector<SharedPtr<Shader> > m_shaders; member in deqp::egl::GLES2ThreadTest::GLES2ResourceManager 126 SharedPtr<Shader> shader = m_shaders[index]; in popShader() 128 m_shaders.erase(m_shaders.begin() + index); in popShader()
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