Searched refs:m_stencilbuffer (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } in getStencilbuffer() 376 deUint32 m_stencilbuffer; member in deqp::gles2::Functional::Framebuffer 415 , m_stencilbuffer (stencilbuffer) in Framebuffer() 467 createRbo(m_stencilbuffer, m_config.stencilbufferFormat, width, height); in Framebuffer() 468 …t.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilbuffer); in Framebuffer() 481 destroyBuffer(m_stencilbuffer, m_config.stencilbufferType); in ~Framebuffer()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 595 …id) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_stencilbuffer.getAccess());… in getStencilbuffer() 600 tcu::TextureLevel m_stencilbuffer; member in sglr::ReferenceContextBuffers
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D | sglrReferenceContext.cpp | 298 m_stencilbuffer.setStorage(getStencilFormat(stencilBits), samples, width, height); in ReferenceContextBuffers()
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