Searched refs:m_structs (Results 1 – 11 of 11) sorted by relevance
274 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface()283 m_structs.reserve(m_structs.size() + 1); in allocStruct()284 m_structs.push_back(new StructType(name)); in allocStruct()285 return *m_structs.back(); in allocStruct()305 std::find_if(m_structs.begin(), m_structs.end(), StructNameEquals(name)); in findStruct()306 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct()311 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
331 std::vector<StructType*> m_structs; member in deqp::ub::ShaderInterface
309 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface()318 m_structs.reserve(m_structs.size()+1); in allocStruct()319 m_structs.push_back(new StructType(name)); in allocStruct()320 return *m_structs.back(); in allocStruct()337 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct()338 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct()343 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
227 std::vector<StructType*> m_structs; member in deqp::gls::ub::ShaderInterface
188 const vector<glu::StructType*>& getStructs (void) const { return m_structs; } in getStructs()197 vector<glu::StructType*> m_structs; member in deqp::gles3::Functional::TransformFeedback::ProgramSpec210 for (vector<glu::StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ProgramSpec()216 m_structs.reserve(m_structs.size()+1); in createStruct()217 m_structs.push_back(new glu::StructType(name)); in createStruct()218 return m_structs.back(); in createStruct()
193 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface()202 m_structs.reserve(m_structs.size()+1); in allocStruct()203 m_structs.push_back(new StructType(name)); in allocStruct()204 return *m_structs.back(); in allocStruct()221 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct()222 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct()227 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
141 std::vector<glu::StructType*> m_structs; member in vkt::ssbo::ShaderInterface
136 std::vector<glu::StructType*> m_structs; member in deqp::gles31::bb::ShaderInterface
244 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface()253 m_structs.reserve(m_structs.size()+1); in allocStruct()254 m_structs.push_back(new StructType(name)); in allocStruct()255 return *m_structs.back(); in allocStruct()272 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct()273 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct()278 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
244 std::vector<StructTypeSP> m_structs; member in vkt::ubo::ShaderInterface
218 m_structs.push_back(StructTypeSP(new StructType(name))); in allocStruct()219 return *m_structs.back(); in allocStruct()236 for (std::vector<StructTypeSP>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()