Searched refs:m_supportedTextureDataTypes (Results 1 – 2 of 2) sorted by relevance
223 return m_supportedTextureDataTypes; in getSupportedTextureDataTypes()238 std::vector<SupportedTextureDataType> m_supportedTextureDataTypes; member in gl4cts::TextureFilterMinmaxUtils
69 m_supportedTextureDataTypes.push_back(SupportedTextureDataType(GL_RED, GL_FLOAT, MINMAX)); in TextureFilterMinmaxUtils()70 m_supportedTextureDataTypes.push_back(SupportedTextureDataType(GL_RED, GL_UNSIGNED_BYTE, MINMAX)); in TextureFilterMinmaxUtils()71 m_supportedTextureDataTypes.push_back( in TextureFilterMinmaxUtils()73 m_supportedTextureDataTypes.push_back( in TextureFilterMinmaxUtils()