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Searched refs:m_tc_id (Results 1 – 24 of 24) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.cpp148 , m_tc_id(0) in TessellationShaderPropertiesProgramObject()
178 if (m_tc_id != 0) in deinit()
180 gl.deleteShader(m_tc_id); in deinit()
182 m_tc_id = 0; in deinit()
216 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
223 gl.attachShader(m_po_id, m_tc_id); in initTest()
411 shaderSourceSpecialized(m_tc_id, 1 /* count */, &test.tc_body); in iterate()
417 gl.compileShader(m_tc_id); in iterate()
426 gl.getShaderiv(m_tc_id, GL_COMPILE_STATUS, &tc_compile_status); in iterate()
DesextcTessellationShaderXFB.cpp46 , m_tc_id(0) in TessellationShaderXFB()
136 if (m_tc_id != 0) in deinit()
138 gl.deleteShader(m_tc_id); in deinit()
140 m_tc_id = 0; in deinit()
265 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
382 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body); in initTest()
495 … shaders[] = { m_fs_id, (m_is_geometry_shader_extension_supported) ? m_gs_id : 0, m_tc_id, m_te_id, in initTest()
730 gl.attachShader(m_po_id, m_tc_id); in iterate()
908 gl.detachShader(m_po_id, m_tc_id); in iterate()
DesextcTessellationShaderVertexOrdering.cpp43 , m_tc_id(0) in TessellationShaderVertexOrdering()
95 if (m_tc_id != 0) in deinit()
97 gl.deleteShader(m_tc_id); in deinit()
99 m_tc_id = 0; in deinit()
187 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
215 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body_ptr); in initTest()
230 const glw::GLuint shaders[] = { m_fs_id, m_tc_id, m_vs_id }; in initTest()
367 gl.attachShader(po_id, m_tc_id); in initTestIteration()
DesextcTessellationShaderTriangles.cpp68 , m_tc_id(0) in TessellationShaderTrianglesDegenerateTriangle()
113 if (m_tc_id != 0) in deinit()
115 gl.deleteShader(m_tc_id); in deinit()
117 m_tc_id = 0; in deinit()
187 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
218 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body); in initTest()
233 const glw::GLuint shaders[] = { m_fs_id, m_tc_id, m_vs_id }; in initTest()
372 gl.attachShader(test.po_id, m_tc_id); in initTestDescriptor()
DesextcTessellationShaderMaxPatchVertices.cpp165 , m_tc_id(0) in TessellationShaderMaxPatchVertices()
292 if (m_tc_id != 0) in deinit()
294 gl.deleteShader(m_tc_id); in deinit()
296 m_tc_id = 0; in deinit()
573 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initProgramObjects()
590 …if (!buildProgram(m_po_id_1, m_vs_id, 1, &m_vs_code, m_tc_id, 1, &m_tc_code, m_te_id, 1, &m_te_cod… in initProgramObjects()
DesextcTessellationShaderProperties.hpp121 glw::GLuint m_tc_id; member in glcts::TessellationShaderPropertiesProgramObject
DesextcTessellationShaderVertexOrdering.hpp120 glw::GLuint m_tc_id; member in glcts::TessellationShaderVertexOrdering
DesextcTessellationShaderXFB.hpp99 glw::GLuint m_tc_id; member in glcts::TessellationShaderXFB
DesextcTessellationShaderMaxPatchVertices.hpp95 glw::GLuint m_tc_id; /* tessellation control shader object name for case 1 */ member in glcts::TessellationShaderMaxPatchVertices
DesextcTessellationShaderTriangles.hpp109 glw::GLuint m_tc_id; member in glcts::TessellationShaderTrianglesDegenerateTriangle
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageOperations.cpp320 , m_tc_id(0) in TextureCubeMapArrayImageOpCompute()
416 if (m_tc_id != 0) in deinit()
418 gl.deleteShader(m_tc_id); in deinit()
419 m_tc_id = 0; in deinit()
852 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in configureProgram()
865 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_tc_id, 1 /* part */, &tcsCode, m_te_i… in configureProgram()
878 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in configureProgram()
891 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_tc_id, 1 /* part */, &tcsCode, m_te_i… in configureProgram()
DesextcTextureCubeMapArrayImageOperations.hpp159 glw::GLuint m_tc_id; member in glcts::TextureCubeMapArrayImageOpCompute
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp69 , m_tc_id(0) in DrawElementsBaseVertexTestBase()
227 m_tc_id = gl.createShader(GL_TESS_CONTROL_SHADER); in buildProgram()
251 if (m_tc_id != 0) in buildProgram()
253 gl.shaderSource(m_tc_id, 1, /* count */ in buildProgram()
272 const glw::GLuint so_ids[] = { m_fs_id, m_vs_id, m_tc_id, m_te_id, m_gs_id }; in buildProgram()
299 if (m_tc_id != 0) in buildProgram()
301 gl.attachShader(m_po_id, m_tc_id); in buildProgram()
616 if (m_tc_id != 0) in deinitProgramAndShaderObjects()
618 gl.deleteShader(m_tc_id); in deinitProgramAndShaderObjects()
620 m_tc_id = 0; in deinitProgramAndShaderObjects()
DesextcDrawElementsBaseVertexTests.hpp217 glw::GLuint m_tc_id; member in glcts::DrawElementsBaseVertexTestBase
/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.hpp141 glw::GLuint m_tc_id; member in gl3cts::InputVariablesCannotBeModifiedTest
462 glw::GLuint m_tc_id; member in gl3cts::PerVertexValidationTest
Dgl4cShaderSubroutineTests.hpp977 glw::GLuint m_tc_id; member in gl4cts::ShaderSubroutine::FunctionalTest17
1103 glw::GLuint m_tc_id; member in gl4cts::ShaderSubroutine::NegativeTest2
1200 glw::GLuint m_tc_id; member in gl4cts::ShaderSubroutine::NegativeTest5
1234 glw::GLuint m_tc_id; member in gl4cts::ShaderSubroutine::NegativeTest6
1288 glw::GLuint m_tc_id; member in gl4cts::ShaderSubroutine::NegativeTest8
1376 glw::GLuint m_tc_id; member in gl4cts::ShaderSubroutine::NegativeTest10
Dgl4cShaderSubroutineTests.cpp8906 , m_tc_id(0) in FunctionalTest17()
8951 if (m_tc_id != 0) in deinit()
8953 gl.deleteShader(m_tc_id); in deinit()
8955 m_tc_id = 0; in deinit()
9253 &m_vs_id, &m_tc_id, &m_te_id, &m_gs_id, &m_fs_id, &m_po_id)) in initTest()
10319 , m_tc_id(0) in NegativeTest2()
10351 if (m_tc_id != 0) in deinitGLObjects()
10353 gl.deleteShader(m_tc_id); in deinitGLObjects()
10355 m_tc_id = 0; in deinitGLObjects()
10402 &m_vs_id, &m_tc_id, &m_te_id, &m_gs_id, &m_fs_id, &m_po_id)) in executeTestCase()
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Dgl4cGPUShaderFP64Tests.hpp904 glw::GLuint m_tc_id; member in gl4cts::GPUShaderFP64Test4
1171 glw::GLuint m_tc_id; member in gl4cts::GPUShaderFP64Test6
1288 glw::GLint m_tc_id; member in gl4cts::GPUShaderFP64Test7
1381 glw::GLuint m_tc_id; member in gl4cts::GPUShaderFP64Test8
Dgl3cCullDistanceTests.hpp103 glw::GLuint m_tc_id; member in glcts::CullDistance::APICoverageTest
Dgl3cCommonBugsTests.cpp266 , m_tc_id(0) in InputVariablesCannotBeModifiedTest()
280 &m_fs_id, &m_gs_id, &m_tc_id, &m_te_id, &m_vs_id, in deinit()
889 m_tc_id = gl.createShader(GL_TESS_CONTROL_SHADER); in iterate()
930 so_id = m_tc_id; in iterate()
1618 , m_tc_id(0) in PerVertexValidationTest()
1652 glw::GLuint* so_id_ptrs[] = { &m_fs_id, &m_gs_id, &m_tc_id, &m_te_id, &m_vs_id }; in destroyPOsAndSOs()
2774 { &tc_body, &m_tc_id, SHADER_STAGE_TESSELLATION_CONTROL, GL_TESS_CONTROL_SHADER_BIT, in runSeparateShaderTestMode()
Dgl4cGPUShaderFP64Tests.cpp5897 , m_tc_id(0) in GPUShaderFP64Test4()
5946 if (m_tc_id != 0) in deinit()
5948 gl.deleteShader(m_tc_id); in deinit()
5950 m_tc_id = 0; in deinit()
6101 m_tc_id = gl.createShader(GL_TESS_CONTROL_SHADER); in initProgramObjects()
6250 gl.shaderSource(m_tc_id, 1 /* count */, &tc_body, DE_NULL /* length */); in initProgramObjects()
6395 const glw::GLuint shaders[] = { m_cs_id, m_fs_id, m_gs_id, m_tc_id, m_te_id, m_vs_id }; in initProgramObjects()
8213 , m_tc_id(0) in GPUShaderFP64Test6()
8248 if (m_tc_id != 0) in deinit()
8250 gl.deleteShader(m_tc_id); in deinit()
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Dgl3cCullDistanceTests.cpp304 , m_tc_id(0) in APICoverageTest()
380 if (m_tc_id != 0) in deinit()
382 gl.deleteShader(m_tc_id); in deinit()
384 m_tc_id = 0; in deinit()
Dgl4cTextureViewTests.hpp599 glw::GLuint m_tc_id; member in gl4cts::TextureViewTestViewSampling
Dgl4cTextureViewTests.cpp4228 , m_tc_id(0) in TextureViewTestViewSampling()
4342 if (m_tc_id != 0) in deinitIterationSpecificProgramAndShaderObjects()
4344 gl.deleteShader(m_tc_id); in deinitIterationSpecificProgramAndShaderObjects()
4346 m_tc_id = 0; in deinitIterationSpecificProgramAndShaderObjects()
4862 m_tc_id = gl.createShader(GL_TESS_CONTROL_SHADER); in initIterationSpecificProgramObject()
5410 gl.shaderSource(m_tc_id, 1 /* count */, &tc_body_raw_ptr, NULL /* length */); in initIterationSpecificProgramObject()
5416 const glw::GLuint so_ids[] = { m_fs_id, m_gs_id, m_tc_id, m_te_id, m_vs_id }; in initIterationSpecificProgramObject()