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Searched refs:m_textureType (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp1021 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anon196ef6fa0111::SamplerBindingRenderCase
1037 , m_textureType (textureType) in SamplerBindingRenderCase()
1079 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
1161 gl.bindTexture(m_textureType, textureName); in initializeTexture()
1162 gl.texParameteri(m_textureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in initializeTexture()
1164 switch (m_textureType) in initializeTexture()
1170 glu::texImage2D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1178 glu::texImage3D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1344 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anon196ef6fa0111::ImageBindingRenderCase
1360 , m_textureType (textureType) in ImageBindingRenderCase()
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Des31fShaderImageLoadStoreTests.cpp1117 , m_textureType (textureType) in ImageStoreCase()
1122 …void init (void) { checkTextureTypeExtensions(m_context.getContextInfo(), m_textureType, m_cont… in init()
1127 const TextureType m_textureType; member in deqp::gles31::Functional::__anon6ae108680111::ImageStoreCase
1137 const deUint32 textureTargetGL = getGLTextureTarget(m_textureType); in iterate()
1138 const IVec3& imageSize = defaultImageSize(m_textureType); in iterate()
1139 const int numSlicesOrFaces = m_textureType == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in iterate()
1153 if (m_textureType == TEXTURETYPE_BUFFER) in iterate()
1159 setTextureStorage(glLog, m_textureType, internalFormatGL, imageSize, *textureBuf); in iterate()
1167 …extureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType; in iterate()
1246 LayeredImage reference (m_textureType, m_format, imageSize.x(), imageSize.y(), imageSize.z()); in iterate()
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Des31fTextureGatherTests.cpp1023 const TextureType m_textureType; member in deqp::gles31::Functional::__anonb02207ad0111::TextureGatherCase
1062 , m_textureType (textureType) in TextureGatherCase()
1077 DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); in TextureGatherCase()
1255 const deUint32 texTypeGL = getGLTextureType(m_textureType); in init()
1366 …Program>(new ShaderProgram(renderCtx, genProgramSources(m_gatherType, m_textureType, m_textureForm… in iterate()
1501 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify()
1502 : m_textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10) in verify()
1503 : m_textureType == TEXTURETYPE_2D_ARRAY ? IVec3(20,20,20) in verify()
1505 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify()
1506 : m_textureType == TEXTURETYPE_CUBE ? IVec3(6,6,0) in verify()
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/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1032 const TextureType m_textureType; member in deqp::gles3::Stress::__anon1d6cc7340111::TextureCase
1041 , m_textureType (texType) in TextureCase()
1083 if (m_textureType == TEXTURE_FLOAT) in init()
1106 else if (m_textureType == TEXTURE_DEPTH) in init()
1265 if (m_textureType == TEXTURE_FLOAT) in genVertexSource()
1267 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource()
1275 if (m_textureType == TEXTURE_FLOAT) in genVertexSource()
1277 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource()
1299 if (m_textureType == TEXTURE_FLOAT) in genFragmentSource()
1301 else if (m_textureType == TEXTURE_DEPTH) in genFragmentSource()
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/external/deqp/modules/glshared/
DglsLifetimeTests.hpp363 SimpleType m_textureType; member in deqp::gls::LifetimeTests::details::ES2Types
DglsLifetimeTests.cpp726 , m_textureType (ctx, "texture", &CallLogWrapper::glGenTextures, in ES2Types()
743 , m_texFboAtt (ctx, m_textureType, m_fboType) in ES2Types()
754 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1845 , m_textureType (textureType) in TextureBindingTestCase()
1857 gl.glBindTexture(m_textureType, texture); in test()
1869 const GLenum m_textureType; member in deqp::gles2::Functional::__anon24bc53020111::TextureBindingTestCase
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2428 , m_textureType (textureType) in TextureBindingTestCase()
2440 gl.glBindTexture(m_textureType, texture); in test()
2452 const GLenum m_textureType; member in deqp::gles3::Functional::__anon6971cba40111::TextureBindingTestCase