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Searched refs:m_textureTypes (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp572 vector<GLenum> m_textureTypes; member in deqp::gles2::Functional::TextureUnitCase
627 m_textureTypes.reserve(m_numTextures); in init()
667 m_textureTypes.push_back(type); in init()
741 unitTypes.push_back(m_textureTypes[m_unitTextures[i]]); in init()
779 GLenum type = m_textureTypes[texNdx]; in iterate()
839 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render()
845 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_S, m_textureParams[texNdx].wrapModeS… in render()
846 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_T, m_textureParams[texNdx].wrapModeT… in render()
847 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MIN_FILTER, m_textureParams[texNdx].minFi… in render()
848 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MAG_FILTER, m_textureParams[texNdx].magFi… in render()
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/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp733 vector<GLenum> m_textureTypes; member in deqp::gles3::Functional::TextureUnitCase
798 m_textureTypes.reserve(m_numTextures); in init()
849 m_textureTypes.push_back(type); in init()
948 GLenum type = m_textureTypes[texNdx]; in init()
1009 GLenum type = m_textureTypes[texNdx]; in iterate()
1176 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render()
1183 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_S, m_textureParams[texNdx].wrapModeS… in render()
1184 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_T, m_textureParams[texNdx].wrapModeT… in render()
1185 if (m_textureTypes[texNdx] == GL_TEXTURE_3D) in render()
1186 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_R, m_textureParams[texNdx].wrapModeR… in render()
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