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Searched refs:m_uiCapacity (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTArray.h30 CPVRTArray() : m_uiSize(0), m_uiCapacity(GetDefaultSize()) in CPVRTArray()
32 m_pArray = new T[m_uiCapacity]; in CPVRTArray()
39 CPVRTArray(const unsigned int uiSize) : m_uiSize(0), m_uiCapacity(uiSize) in CPVRTArray()
50 m_uiCapacity(original.m_uiCapacity) in CPVRTArray()
52 m_pArray = new T[m_uiCapacity]; in CPVRTArray()
65 m_uiCapacity(uiSize) in CPVRTArray()
81 m_uiCapacity(uiSize) in CPVRTArray()
118 if(m_uiSize > m_uiCapacity) in Insert()
120 uiNewCapacity = m_uiCapacity + 10; // Expand the array by 10. in Insert()
150 m_uiCapacity = uiNewCapacity; in Insert()
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