Searched refs:m_unbatchedStaticBuffers (Results 1 – 1 of 1) sorted by relevance
128 vector<GLuint> m_unbatchedStaticBuffers; member in deqp::gles2::Performance::__anon15cc85300111::DrawCallBatchingTest379 m_unbatchedStaticBuffers.push_back(buffer); in createArrayBuffers()549 if (!m_unbatchedStaticBuffers.empty()) in deinit()551 gl.deleteBuffers((GLsizei)m_unbatchedStaticBuffers.size(), &(m_unbatchedStaticBuffers[0])); in deinit()554 m_unbatchedStaticBuffers = vector<GLuint>(); in deinit()596 gl.bindBuffer(GL_ARRAY_BUFFER, m_unbatchedStaticBuffers[attribNdx]); in renderUnbatched()