Searched refs:m_uniformMem (Results 1 – 1 of 1) sorted by relevance
1270 …const UniquePtr<vk::Allocation> m_uniformMem; // Uniform memory, can be NULL if no uniform b… member in vkt::__anond1e616c90111::ShaderCaseInstance1314 …, m_uniformMem (m_uniformLayout.size > 0 ? allocateAndBindMemory(context, *m_uniformBuffer, vk::… in ShaderCaseInstance()1618 writeValuesToMem(m_context, *m_uniformMem, m_uniformLayout, m_spec.values.uniforms, m_subCaseNdx); in iterate()