Searched refs:m_uniform_block_index (Results 1 – 2 of 2) sorted by relevance
730 glw::GLuint m_uniform_block_index; member
4763 , m_uniform_block_index(0) in programInfo()4925 m_uniform_block_index = gl.getUniformBlockIndex(m_program_object_id, m_uniform_block_name); in init()4928 if (GL_INVALID_INDEX == m_uniform_block_index) in init()4934 …gl.getActiveUniformBlockiv(m_program_object_id, m_uniform_block_index, GL_UNIFORM_BLOCK_DATA_SIZE,… in init()5244 …gl.uniformBlockBinding(program_info.m_program_object_id, program_info.m_uniform_block_index, 0 /* … in prepareUniformBuffer()