Searched refs:m_uniform_block_name (Results 1 – 2 of 2) sorted by relevance
532 static const glw::GLchar* m_uniform_block_name; member in gl4cts::GPUShaderFP64Test2764 static const glw::GLchar* m_uniform_block_name; member in gl4cts::GPUShaderFP64Test3
3250 const glw::GLchar* GPUShaderFP64Test2::m_uniform_block_name = "UniformBlock"; member in gl4cts::GPUShaderFP64Test23606 uniform_block_index = gl.getUniformBlockIndex(program_id, m_uniform_block_name); in inspectProgram()4118 stream << "layout(std140) uniform " << m_uniform_block_name << "\n" in prepareUniformDefinitions()4614 const glw::GLchar* GPUShaderFP64Test3::m_uniform_block_name = "UniformBlock"; member in gl4cts::GPUShaderFP64Test34925 m_uniform_block_index = gl.getUniformBlockIndex(m_program_object_id, m_uniform_block_name); in init()4954 uniform_name_stream << m_uniform_block_name << "." << it->m_name; in init()5703 stream << "layout(" << layout << ") uniform " << m_uniform_block_name << "\n" in writeUniformBlock()