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Searched refs:m_usesTexture (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderDiscardTests.cpp64 bool m_usesTexture; member in deqp::gles3::Functional::ShaderDiscardCase
70 , m_usesTexture (usesTexture) in ShaderDiscardCase()
95 if (m_usesTexture) in init()
Des3fShaderStructTests.cpp72 bool m_usesTexture; member in deqp::gles3::Functional::ShaderStructCase
80 , m_usesTexture (usesTextures) in ShaderStructCase()
94 if (m_usesTexture) in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDiscardTests.cpp111 …w ShaderDiscardCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_usesTexture); in createInstance()
115 const bool m_usesTexture; member in vkt::sr::__anon2df918870111::ShaderDiscardCase
125 , m_usesTexture (usesTexture) in ShaderDiscardCase()
/external/deqp/external/openglcts/modules/common/
DglcShaderStructTests.cpp69 bool m_usesTexture; member in deqp::ShaderStructCase
80 , m_usesTexture(usesTextures) in ShaderStructCase()
93 if (m_usesTexture) in init()
112 if (m_usesTexture) in deinit()