/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicUsage 309 glGenVertexArrays(1, &m_vao); in Setup() 327 glDeleteVertexArrays(1, &m_vao); in Cleanup() 378 glBindVertexArray(m_vao); in Run() 389 glBindVertexArray(m_vao); in Run() 536 GLuint m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicInputCase1 541 glGenVertexArrays(1, &m_vao); in Setup() 549 glDeleteVertexArrays(1, &m_vao); in Cleanup() 566 glBindVertexArray(m_vao); in Run() 582 GLuint m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicInputCase2 [all …]
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D | es31cShaderImageLoadStoreTests.cpp | 1061 GLuint m_vao, m_vbo; member in glcts::__anon81fbf7530111::BasicAllFormatsStoreFS 1065 m_vao = 0; in Setup() 1074 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1131 glBindVertexArray(m_vao); in Write() 1176 glDeleteVertexArrays(1, &m_vao); in Cleanup() 1347 GLuint m_vao, m_vbo; member in glcts::__anon81fbf7530111::BasicAllFormatsLoadFS 1351 m_vao = 0; in Setup() 1360 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1423 glBindVertexArray(m_vao); in Read() 1460 glDeleteVertexArrays(1, &m_vao); in Cleanup() [all …]
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D | es31cFramebufferNoAttachmentsTests.cpp | 493 GLuint m_vao; member in glcts::FramebufferNoAttachmentsRenderCase 504 , m_vao(0) in FramebufferNoAttachmentsRenderCase() 516 gl.deleteVertexArrays(1, &m_vao); in deinit() 568 gl.genVertexArrays(1, &m_vao); in iterate() 569 gl.bindVertexArray(m_vao); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicUsage 292 glGenVertexArrays(1, &m_vao); in Setup() 302 glDeleteVertexArrays(1, &m_vao); in Cleanup() 335 glBindVertexArray(m_vao); in Run() 346 glBindVertexArray(m_vao); in Run() 473 GLuint m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicInputCase1 478 glGenVertexArrays(1, &m_vao); in Setup() 486 glDeleteVertexArrays(1, &m_vao); in Cleanup() 503 glBindVertexArray(m_vao); in Run() 520 GLuint m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicInputCase2 [all …]
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D | gl4cClipControlTests.cpp | 404 : ClipControlRenderBaseTest(context, api, name, "Clip Control Origin Test"), m_vao(0), m_vbo(0) in ClipControlOriginTest() 420 if (m_vao) in deinit() 422 gl.deleteVertexArrays(1, &m_vao); in deinit() 449 gl.genVertexArrays(1, &m_vao); in iterate() 450 gl.bindVertexArray(m_vao); in iterate() 562 glw::GLuint m_vao, m_vbo; member in gl4cts::ClipControlOriginTest 586 …: ClipControlRenderBaseTest(context, api, name, "Depth Mode Test, ZERO_TO_ONE"), m_vao(0), m_vbo(0) in ClipControlDepthModeZeroToOneTest() 608 if (m_vao) in deinit() 610 gl.deleteVertexArrays(1, &m_vao); in deinit() 650 gl.genVertexArrays(1, &m_vao); in iterate() [all …]
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 200 , m_vao(0) in EnableDisableAttributesTest() 478 gl.genVertexArrays(1, &m_vao); in PrepareVAO() 481 gl.bindVertexArray(m_vao); in PrepareVAO() 556 gl.bindVertexArray(m_vao); in DrawAndCheck() 635 gl.enableVertexArrayAttrib(m_vao, i); in TurnOnAttributes() 641 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "." in TurnOnAttributes() 654 gl.enableVertexArrayAttrib(m_vao, i); in TurnOnAttributes() 660 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "." in TurnOnAttributes() 672 gl.disableVertexArrayAttrib(m_vao, i); in TurnOnAttributes() 678 << " when called with VAO " << m_vao << " and index " << i << "." << tcu::TestLog::EndMessage; in TurnOnAttributes() [all …]
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D | gl4cIncompleteTextureAccessTests.cpp | 75 …ase(context, "sampler", "Fetch using sampler test"), m_po(0), m_to(0), m_fbo(0), m_rbo(0), m_vao(0) in SamplerTest() 372 if (m_vao) in PrepareVertexArrays() 378 gl.genVertexArrays(1, &m_vao); in PrepareVertexArrays() 381 gl.bindVertexArray(m_vao); in PrepareVertexArrays() 476 if (m_vao) in CleanTest() 478 gl.deleteVertexArrays(1, &m_vao); in CleanTest() 480 m_vao = 0; in CleanTest()
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D | gl4cIndirectParametersTests.cpp | 329 , m_vao(0) in MultiDrawArraysIndirectCountCase() 358 gl.genVertexArrays(1, &m_vao); in init() 361 gl.bindVertexArray(m_vao); in init() 400 if (m_vao) in deinit() 401 gl.deleteVertexArrays(1, &m_vao); in deinit() 510 , m_vao(0) in MultiDrawElementsIndirectCountCase() 541 gl.genVertexArrays(1, &m_vao); in init() 544 gl.bindVertexArray(m_vao); in init() 593 if (m_vao) in deinit() 594 gl.deleteVertexArrays(1, &m_vao); in deinit()
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D | gl4cShaderImageLoadStoreTests.cpp | 1299 GLuint m_vao; member in gl4cts::__anonb00615420111::BasicAllFormatsStore 1304 m_vao = 0; in Setup() 1311 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1429 glBindVertexArray(m_vao); in Write() 1467 glDeleteVertexArrays(1, &m_vao); in Cleanup() 1488 GLuint m_vao; member in gl4cts::__anonb00615420111::BasicAllFormatsLoad 1493 m_vao = 0; in Setup() 1500 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1619 glBindVertexArray(m_vao); in Read() 1649 glDeleteVertexArrays(1, &m_vao); in Cleanup() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1094 GLuint m_vao, m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllFormatsStoreFS 1098 m_vao = 0; in Setup() 1108 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1165 glBindVertexArray(m_vao); in Write() 1210 glDeleteVertexArrays(1, &m_vao); in Cleanup() 1381 GLuint m_vao, m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllFormatsLoadFS 1385 m_vao = 0; in Setup() 1395 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1458 glBindVertexArray(m_vao); in Read() 1495 glDeleteVertexArrays(1, &m_vao); in Cleanup() [all …]
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D | gl4cContextFlushControlTests.cpp | 385 : m_test_context(test_context), m_fbo(0), m_rbo(0), m_vao(0), m_po(0) in DrawSetup() 396 if (0 == m_vao) in DrawSetup() 429 if (m_vao) in ~DrawSetup() 431 gl.deleteVertexArrays(1, &m_vao); in ~DrawSetup() 433 m_vao = 0; in ~DrawSetup() 536 gl.genVertexArrays(1, &m_vao); in createGeometry() 539 gl.bindVertexArray(m_vao); in createGeometry()
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D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 488 , m_vao(0) in FunctionalTest() 610 gl.genVertexArrays(1, &m_vao); in prepareVertexArrayObject() 613 gl.bindVertexArray(m_vao); in prepareVertexArrayObject() 793 if (m_vao) in clean() 795 gl.deleteVertexArrays(1, &m_vao); in clean() 797 m_vao = 0; in clean()
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D | gl4cIndirectParametersTests.hpp | 111 GLuint m_vao; member in gl4cts::MultiDrawArraysIndirectCountCase 134 GLuint m_vao; member in gl4cts::MultiDrawElementsIndirectCountCase
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D | gl4cSparseBufferTests.cpp | 847 , m_vao(0) in AtomicCounterBufferStorageTestCase() 872 if (m_vao != 0) in deinitTestCaseGlobal() 874 m_gl.deleteVertexArrays(1, &m_vao); in deinitTestCaseGlobal() 876 m_vao = 0; in deinitTestCaseGlobal() 1108 DE_ASSERT(m_vao == 0); in initTestCaseGlobal() 1110 m_gl.genVertexArrays(1, &m_vao); in initTestCaseGlobal() 1113 m_gl.bindVertexArray(m_vao); in initTestCaseGlobal() 2970 , m_vao(0) in PixelPackBufferStorageTestCase() 3016 if (m_vao != 0) in deinitTestCaseGlobal() 3018 m_gl.deleteVertexArrays(1, &m_vao); in deinitTestCaseGlobal() [all …]
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D | gl4cSparseBufferTests.hpp | 212 glw::GLuint m_vao; member in gl4cts::AtomicCounterBufferStorageTestCase 545 glw::GLuint m_vao; member in gl4cts::PixelPackBufferStorageTestCase 727 glw::GLuint m_vao; member in gl4cts::QuadsBufferStorageTestCase 778 glw::GLuint m_vao; member in gl4cts::QueryBufferStorageTestCase 976 glw::GLuint m_vao; member in gl4cts::TransformFeedbackBufferStorageTestCase 1023 glw::GLuint m_vao; member in gl4cts::UniformBufferStorageTestCase
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D | gl4cDirectStateAccessSamplersTests.cpp | 466 , m_vao(0) in FunctionalTest() 589 gl.genVertexArrays(1, &m_vao); in prepareVertexArrayObject() 592 gl.bindVertexArray(m_vao); in prepareVertexArrayObject() 880 if (m_vao) in clean() 882 gl.deleteVertexArrays(1, &m_vao); in clean() 884 m_vao = 0; in clean()
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D | gl4cTextureBarrierTests.cpp | 118 , m_vao(0) in TextureBarrierBasicOutline() 186 gl.genVertexArrays(1, &m_vao); in init() 187 gl.bindVertexArray(m_vao); in init() 235 gl.deleteVertexArrays(1, &m_vao); in deinit() 491 GLuint m_vao; member in gl4cts::TextureBarrierBasicOutline
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D | gl4cShaderDrawParametersTests.cpp | 143 , m_vao(0) in ShaderDrawParametersTestBase() 174 gl.genVertexArrays(1, &m_vao); in init() 177 gl.bindVertexArray(m_vao); in init() 206 if (m_vao) in deinit() 207 gl.deleteVertexArrays(1, &m_vao); in deinit()
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 108 deUint32 m_vao; member in deqp::gls::TextureRenderer 182 , m_vao (0) in TextureRenderer() 196 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao)); in TextureRenderer() 231 if (m_vao != 0) in render() 232 GLU_CHECK_CALL(glBindVertexArray(m_vao)); in render() 253 if (m_vao != 0) in render() 270 deUint32 m_vao; member in deqp::gls::BufferRenderer 344 , m_vao (0) in BufferRenderer() 358 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao)); in BufferRenderer() 394 if (m_vao != 0) in render() [all …]
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D | glsShaderPerformanceMeasurer.cpp | 130 , m_vao (0) in ShaderPerformanceMeasurer() 149 DE_ASSERT(!m_vao); in init() 150 gl.genVertexArrays(1, &m_vao); in init() 151 gl.bindVertexArray(m_vao); in init() 243 if (m_vao) in deinit() 245 gl.deleteVertexArrays(1, &m_vao); in deinit() 246 m_vao = 0; in deinit()
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D | glsBufferTestUtil.cpp | 422 , m_vao (0) in VertexArrayVerifier() 459 gl.genVertexArrays(1, &m_vao); in VertexArrayVerifier() 469 if (m_vao) gl.deleteVertexArrays(1, &m_vao); in ~VertexArrayVerifier() 599 glBindVertexArray (m_vao); in verify() 697 gl.genVertexArrays(1, &m_vao); in IndexArrayVerifier() 707 if (m_vao) gl.deleteVertexArrays(1, &m_vao); in ~IndexArrayVerifier() 784 glBindVertexArray (m_vao); in verify()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 52 …: TestCaseBase(context, extParams, name, description), m_fbo(0), m_rbo(0), m_vao(0), m_texture(0),… in TextureCubeMapArrayETC2Support() 122 gl.genVertexArrays(1, &m_vao); in prepareVertexArrayObject() 125 gl.bindVertexArray(m_vao); in prepareVertexArrayObject() 376 if (m_vao) in clean() 378 gl.deleteVertexArrays(1, &m_vao); in clean() 379 m_vao = 0; in clean()
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 144 glw::GLuint m_vao; member in deqp::gles31::Stress::__anon1779d26c0111::BindingRenderCase 151 , m_vao (0) in BindingRenderCase() 168 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init() 178 if (m_vao) in deinit() 180 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit() 181 m_vao = 0; in deinit() 324 gl.glBindVertexArray(m_vao); in renderTo()
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D | es31sDrawTests.cpp | 119 glw::GLuint m_vao; member in deqp::gles31::Stress::__anon37e1f60d0111::InvalidDrawCase 130 , m_vao (0) in InvalidDrawCase() 167 if (m_vao) in deinit() 169 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit() 170 m_vao = 0; in deinit() 189 gl.glGenVertexArrays(1, &m_vao); in iterate() 190 gl.glBindVertexArray(m_vao); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingTests.cpp | 150 glw::GLuint m_vao; member in deqp::gles31::Functional::__anona3fc6fae0111::BindingRenderCase 157 , m_vao (0) in BindingRenderCase() 174 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init() 184 if (m_vao) in deinit() 186 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit() 187 m_vao = 0; in deinit() 330 gl.glBindVertexArray(m_vao); in renderTo() 629 gl.glBindVertexArray(m_vao); in renderTo() 900 gl.glBindVertexArray(m_vao); in renderTo() 1136 gl.glBindVertexArray(m_vao); in renderTo()
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