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Searched refs:m_varManager (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgGeneratorState.hpp67 VariableManager& getVariableManager (void) { return *m_varManager; } in getVariableManager()
68 const VariableManager& getVariableManager (void) const { return *m_varManager; } in getVariableManager()
69 void setVariableManager (VariableManager& varManager) { m_varManager = &varManager; } in setVariableManager()
96 VariableManager* m_varManager; member in rsg::GeneratorState
DrsgShaderGenerator.cpp41 , m_varManager (state.getNameAllocator()) in ShaderGenerator()
43 state.setVariableManager(m_varManager); in ShaderGenerator()
189 m_varManager.pushVariableScope(globalVariableScope); in generate()
190 m_varManager.pushValueScope(globalValueScope); in generate()
333 m_varManager.popVariableScope(); in generate()
334 m_varManager.popValueScope(); in generate()
DrsgShaderGenerator.hpp49 VariableManager m_varManager; member in rsg::ShaderGenerator
DrsgGeneratorState.cpp36 , m_varManager (DE_NULL) in GeneratorState()