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Searched refs:m_vbo (Results 1 – 12 of 12) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttribBindingTests.cpp286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicUsage
293 glGenBuffers(1, &m_vbo); in Setup()
303 glDeleteBuffers(1, &m_vbo); in Cleanup()
331 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run()
340 glBindVertexBuffer(0, m_vbo, 0, 20); in Run()
473 GLuint m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicInputCase1
479 glGenBuffers(1, &m_vbo); in Setup()
487 glDeleteBuffers(1, &m_vbo); in Cleanup()
497 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run()
504 glBindVertexBuffer(0, m_vbo, 0, 12); in Run()
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Dgl4cClipControlTests.cpp404 : ClipControlRenderBaseTest(context, api, name, "Clip Control Origin Test"), m_vao(0), m_vbo(0) in ClipControlOriginTest()
424 if (m_vbo) in deinit()
426 gl.deleteBuffers(1, &m_vbo); in deinit()
452 gl.genBuffers(1, &m_vbo); in iterate()
456 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in iterate()
562 glw::GLuint m_vao, m_vbo; member in gl4cts::ClipControlOriginTest
586 …: ClipControlRenderBaseTest(context, api, name, "Depth Mode Test, ZERO_TO_ONE"), m_vao(0), m_vbo(0) in ClipControlDepthModeZeroToOneTest()
612 if (m_vbo) in deinit()
614 gl.deleteBuffers(1, &m_vbo); in deinit()
653 gl.genBuffers(1, &m_vbo); in iterate()
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Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1094 GLuint m_vao, m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllFormatsStoreFS
1099 m_vbo = 0; in Setup()
1108 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run()
1211 glDeleteBuffers(1, &m_vbo); in Cleanup()
1381 GLuint m_vao, m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllFormatsLoadFS
1386 m_vbo = 0; in Setup()
1395 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run()
1496 glDeleteBuffers(1, &m_vbo); in Cleanup()
1787 GLuint m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllTargetsStoreFS
1792 m_vbo = 0; in Setup()
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Dgl4cShaderImageLoadStoreTests.cpp1300 GLuint m_vbo; member in gl4cts::__anonb00615420111::BasicAllFormatsStore
1305 m_vbo = 0; in Setup()
1311 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run()
1468 glDeleteBuffers(1, &m_vbo); in Cleanup()
1489 GLuint m_vbo; member in gl4cts::__anonb00615420111::BasicAllFormatsLoad
1494 m_vbo = 0; in Setup()
1500 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run()
1650 glDeleteBuffers(1, &m_vbo); in Cleanup()
2347 GLuint m_vbo; member in gl4cts::__anonb00615420111::BasicAllTargetsStore
2352 m_vbo = 0; in Setup()
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Dgl4cTextureBarrierTests.cpp119 , m_vbo(0) in TextureBarrierBasicOutline()
189 gl.genBuffers(1, &m_vbo); in init()
190 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in init()
234 gl.deleteBuffers(1, &m_vbo); in deinit()
492 GLuint m_vbo; member in gl4cts::TextureBarrierBasicOutline
/external/deqp/external/openglcts/modules/gles31/
Des31cVertexAttribBindingTests.cpp296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicUsage
310 glGenBuffers(1, &m_vbo); in Setup()
328 glDeleteBuffers(1, &m_vbo); in Cleanup()
374 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run()
383 glBindVertexBuffer(0, m_vbo, 0, 20); in Run()
536 GLuint m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicInputCase1
542 glGenBuffers(1, &m_vbo); in Setup()
550 glDeleteBuffers(1, &m_vbo); in Cleanup()
560 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run()
567 glBindVertexBuffer(0, m_vbo, 0, 12); in Run()
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Des31cShaderImageLoadStoreTests.cpp1061 GLuint m_vao, m_vbo; member in glcts::__anon81fbf7530111::BasicAllFormatsStoreFS
1066 m_vbo = 0; in Setup()
1074 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run()
1177 glDeleteBuffers(1, &m_vbo); in Cleanup()
1347 GLuint m_vao, m_vbo; member in glcts::__anon81fbf7530111::BasicAllFormatsLoadFS
1352 m_vbo = 0; in Setup()
1360 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run()
1461 glDeleteBuffers(1, &m_vbo); in Cleanup()
1751 GLuint m_vbo; member in glcts::__anon81fbf7530111::BasicAllTargetsStoreFS
1756 m_vbo = 0; in Setup()
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/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp102 glw::GLuint m_vbo; member in deqp::gles31::Functional::__anondfd734840111::TextureSizeCase
117 , m_vbo (0) in TextureSizeCase()
192 gl.genBuffers(1, &m_vbo); in init()
193 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in init()
241 if (m_vbo) in deinit()
243 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vbo); in deinit()
244 m_vbo = 0; in deinit()
442 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in runShader()
Des31fPrimitiveBoundingBoxTests.cpp595 de::MovePtr<glu::Buffer> m_vbo; member in deqp::gles31::Functional::__anon8c432bb90111::BBoxRenderCase
725 m_vbo = de::MovePtr<glu::Buffer>(new glu::Buffer(m_context.getRenderContext())); in init()
726 gl.bindBuffer(GL_ARRAY_BUFFER, **m_vbo); in init()
739 m_vbo.clear(); in deinit()
883 gl.bindBuffer(GL_ARRAY_BUFFER, **m_vbo); in setupRender()
3337 de::MovePtr<glu::Buffer> m_vbo; member in deqp::gles31::Functional::__anon8c432bb90111::BlitFboCase
3446 m_vbo = de::MovePtr<glu::Buffer>(new glu::Buffer(m_context.getRenderContext())); in init()
3448 gl.bindBuffer(GL_ARRAY_BUFFER, **m_vbo); in init()
3536 m_vbo.clear(); in deinit()
3722 de::MovePtr<glu::Buffer> m_vbo; member in deqp::gles31::Functional::__anon8c432bb90111::DepthDrawCase
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderPrimitiveCounter.cpp460 , m_vbo(0) in GeometryShaderPrimitiveCounter()
599 if (m_vbo != 0) in deinit()
601 gl.deleteBuffers(1, &m_vbo); in deinit()
829 gl.genBuffers(1, &m_vbo); in prepareBufferObjects()
830 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in prepareBufferObjects()
DesextcGeometryShaderPrimitiveCounter.hpp141 glw::GLuint m_vbo; member in glcts::GeometryShaderPrimitiveCounter
/external/deqp/modules/gles3/performance/
Des3pDepthTests.cpp108 const glu::Buffer m_vbo; member in deqp::gles3::Performance::__anon3060813d0111::RenderData
116 , m_vbo (renderCtx.getFunctions()) in RenderData()
124 gl.bindBuffer(GL_ARRAY_BUFFER, *m_vbo); in RenderData()