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Searched refs:m_vertexBufferAllocs (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineVertexInputTests.cpp256 std::vector<Allocation*> m_vertexBufferAllocs; member in vkt::pipeline::__anon6b7ae5390111::VertexInputInstance
1273 m_vertexBufferAllocs.push_back(vertexBufferAlloc.release()); in VertexInputInstance()
1349 for (size_t allocNdx = 0; allocNdx < m_vertexBufferAllocs.size(); allocNdx++) in ~VertexInputInstance()
1350 delete m_vertexBufferAllocs[allocNdx]; in ~VertexInputInstance()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp654 std::vector<AllocationSp> m_vertexBufferAllocs; member in vkt::sr::ShaderRenderCaseInstance
DvktShaderRender.cpp704 m_vertexBufferAllocs.clear(); in setup()
805 m_vertexBufferAllocs.push_back(AllocationSp(alloc.release())); in addAttribute()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp606 std::vector<AllocationSp> m_vertexBufferAllocs; member in vkt::shaderexecutor::__anon848681380111::FragmentOutExecutor
790 m_vertexBufferAllocs.push_back(AllocationSp(alloc.release())); in addAttribute()
838 m_vertexBufferAllocs.clear(); in clearRenderData()