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Searched refs:m_vertex_array_object_id (Results 1 – 16 of 16) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderInput.cpp316 , m_vertex_array_object_id(0) in GeometryShader_gl_in_ArrayContentsTest()
385 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest()
386 gl.bindVertexArray(m_vertex_array_object_id); in initTest()
507 if (0 != m_vertex_array_object_id) in deinit()
509 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
560 …CaseBase(context, extParams, name, description), m_buffer_object_id(0), m_vertex_array_object_id(0) in GeometryShader_gl_in_ArrayLengthTest()
646 gl.genVertexArrays(1, &m_vertex_array_object_id); in init()
647 gl.bindVertexArray(m_vertex_array_object_id); in init()
733 if (0 != m_vertex_array_object_id) in deinit()
735 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
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DesextcGeometryShaderInput.hpp110 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_in_ArrayContentsTest
225 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_in_ArrayLengthTest
296 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_PointSize_ValueTest
363 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_Position_ValueTest
DesextcGeometryShaderLimits.cpp783 , m_vertex_array_object_id(0) in GeometryShaderLimitsTransformFeedbackBase()
843 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest()
844 gl.bindVertexArray(m_vertex_array_object_id); in initTest()
982 if (0 != m_vertex_array_object_id) in deinit()
984 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
986 m_vertex_array_object_id = 0; in deinit()
1008 , m_vertex_array_object_id(0) in GeometryShaderLimitsRenderingBase()
1099 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest()
1100 gl.bindVertexArray(m_vertex_array_object_id); in initTest()
1244 if (m_vertex_array_object_id != 0) in deinit()
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DesextcGeometryShaderLimits.hpp86 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShaderLimitsTransformFeedbackBase
161 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShaderLimitsRenderingBase
961 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShaderMaxInvocationsTest
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaAccuracy.cpp124 , m_vertex_array_object_id(0) in GPUShader5FmaAccuracyTest()
181 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest()
182 gl.bindVertexArray(m_vertex_array_object_id); in initTest()
293 if (0 != m_vertex_array_object_id) in deinit()
295 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
297 m_vertex_array_object_id = 0; in deinit()
DesextcGPUShader5FmaAccuracy.hpp151 glw::GLuint m_vertex_array_object_id; member in glcts::GPUShader5FmaAccuracyTest
DesextcGPUShader5TextureGatherOffset.cpp515 , m_vertex_array_object_id(0) in GPUShader5TextureGatherOffsetTestBase()
547 if (0 != m_vertex_array_object_id) in deinit()
549 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
551 m_vertex_array_object_id = 0; in deinit()
660 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest()
661 gl.bindVertexArray(m_vertex_array_object_id); in initTest()
DesextcGPUShader5TextureGatherOffset.hpp118 glw::GLuint m_vertex_array_object_id; member in glcts::GPUShader5TextureGatherOffsetTestBase
/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttrib64BitTest.cpp331 GLuint m_vertex_array_object_id; member in VertexAttrib64Bit::ApiErrorsTest
339 … "api_errors", "Verify that API routines provoke errors as specified"), m_vertex_array_object_id(0) in ApiErrorsTest()
347 if (0 != m_vertex_array_object_id) in deinit()
350 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
351 m_vertex_array_object_id = 0; in deinit()
367 gl.genVertexArrays(1, &m_vertex_array_object_id); in iterate()
370 gl.bindVertexArray(m_vertex_array_object_id); in iterate()
677 GLuint m_vertex_array_object_id; member in VertexAttrib64Bit::GetVertexAttribTest
691 , m_vertex_array_object_id(0) in GetVertexAttribTest()
708 if (0 != m_vertex_array_object_id) in deinit()
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Dgl3cClipDistance.cpp1579 : m_gl(gl), m_vertex_array_object_id(0), m_primitive_type(primitive_type) in VertexArrayObject()
1581 m_gl.genVertexArrays(1, &m_vertex_array_object_id); in VertexArrayObject()
1584 m_gl.bindVertexArray(m_vertex_array_object_id); in VertexArrayObject()
1591 if (m_vertex_array_object_id) in ~VertexArrayObject()
1593 m_gl.deleteVertexArrays(1, &m_vertex_array_object_id); in ~VertexArrayObject()
1601 if (m_vertex_array_object_id) in bind()
1603 m_gl.bindVertexArray(m_vertex_array_object_id); in bind()
Dgl4cShaderImageLoadStoreTests.cpp6802 GLuint m_vertex_array_object_id; member in gl4cts::__anonb00615420111::ImageLoadStoreDataAlignmentTest
6811 , m_vertex_array_object_id(0) in ImageLoadStoreDataAlignmentTest()
6892 glGenVertexArrays(1, &m_vertex_array_object_id); in Setup()
6936 if (0 != m_vertex_array_object_id) in Cleanup()
6938 glDeleteVertexArrays(1, &m_vertex_array_object_id); in Cleanup()
6939 m_vertex_array_object_id = 0; in Cleanup()
7095 glBindVertexArray(m_vertex_array_object_id); in Copy2DR8UITexture()
7287 GLuint m_vertex_array_object_id; member in gl4cts::__anonb00615420111::ImageLoadStoreNonLayeredBindingTest
7296 , m_vertex_array_object_id(0) in ImageLoadStoreNonLayeredBindingTest()
7368 glGenVertexArrays(1, &m_vertex_array_object_id); in Setup()
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Dgl3cClipDistance.hpp153 glw::GLuint m_vertex_array_object_id; member in gl3cts::ClipDistance::Utility::VertexArrayObject
Dgl4cGPUShaderFP64Tests.hpp546 glw::GLuint m_vertex_array_object_id; member in gl4cts::GPUShaderFP64Test2
784 glw::GLuint m_vertex_array_object_id; member in gl4cts::GPUShaderFP64Test3
Dgl4cGPUShaderFP64Tests.cpp3265 , m_vertex_array_object_id(0) in GPUShaderFP64Test2()
3312 if (0 != m_vertex_array_object_id) in deinit()
3315 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
3316 m_vertex_array_object_id = 0; in deinit()
4524 gl.genVertexArrays(1, &m_vertex_array_object_id); in testInit()
4527 gl.bindVertexArray(m_vertex_array_object_id); in testInit()
4694 if (0 != m_vertex_array_object_id) in deinit()
4697 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
4699 m_vertex_array_object_id = 0; in deinit()
5420 gl.genVertexArrays(1, &m_vertex_array_object_id); in testInit()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp5033 : m_gl(0), m_vertex_array_object_id(m_invalid_vertex_array_object_id)
5042 if (m_invalid_vertex_array_object_id != m_vertex_array_object_id)
5046 m_gl->deleteVertexArrays(1, &m_vertex_array_object_id);
5051 m_vertex_array_object_id = m_invalid_vertex_array_object_id;
5071 m_gl->genVertexArrays(1, &m_vertex_array_object_id);
5074 m_gl->bindVertexArray(m_vertex_array_object_id);
DesextcTextureCubeMapArraySampling.hpp573 glw::GLuint m_vertex_array_object_id; member in glcts::TextureCubeMapArraySamplingTest::vertexArrayObjectDefinition