Searched refs:mainFboColorTextureId (Results 1 – 1 of 1) sorted by relevance
845 …GLuint mainFboColorTextureId = createTexture(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST, GL_NE… in iterate() local846 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mainFboColorTextureId… in iterate()895 gl.deleteTextures(1, &mainFboColorTextureId); in iterate()929 gl.deleteTextures(1, &mainFboColorTextureId); in iterate()