Searched refs:mainp (Results 1 – 2 of 2) sorted by relevance
7944 struct si_shader *mainp = *si_get_main_shader_part(sel, &shader->key); in si_shader_create() local7976 if (!mainp) in si_shader_create()7981 shader->binary = mainp->binary; in si_shader_create()7982 shader->config = mainp->config; in si_shader_create()7983 shader->info.num_input_sgprs = mainp->info.num_input_sgprs; in si_shader_create()7984 shader->info.num_input_vgprs = mainp->info.num_input_vgprs; in si_shader_create()7985 shader->info.face_vgpr_index = mainp->info.face_vgpr_index; in si_shader_create()7986 shader->info.ancillary_vgpr_index = mainp->info.ancillary_vgpr_index; in si_shader_create()7988 mainp->info.vs_output_param_offset, in si_shader_create()7989 sizeof(mainp->info.vs_output_param_offset)); in si_shader_create()[all …]
1494 struct si_shader **mainp = si_get_main_shader_part(sel, key); in si_check_missing_main_part() local1496 if (!*mainp) { in si_check_missing_main_part()1517 *mainp = main_part; in si_check_missing_main_part()