Searched refs:mangleShaderNames (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 147 static inline string mangleShaderNames (const string& source, const string& manglingSuffix) in mangleShaderNames() function 771 …const int location = glGetUniformLocation(m_programGL, mangleShaderNames(spec.name, shaderNameMa… in setRandomUniforms() 850 …const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameMa… in setAttribute() 863 …const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameMa… in setAttributeClientMem() 876 …const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameMa… in disableAttributeArray() 1223 …am prog(m_renderCtx, glu::makeVtxFragSources(mangleShaderNames(progCtx.vertexSource, ""), mangleSh… in init() 1288 …prog.setSources(mangleShaderNames(programContext.vertexSource, programResources.shaderNameMangling… in iterate() 1289 mangleShaderNames(programContext.fragmentSource, programResources.shaderNameManglingSuffix)); in iterate()
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