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Searched refs:mantissa_mask (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_inline_literals.c55 unsigned mantissa_mask = 0xff8fffff; in ieee_754_to_r300_float() local
66 if (mantissa & mantissa_mask) { in ieee_754_to_r300_float()
69 mantissa, mantissa_mask, in ieee_754_to_r300_float()
70 mantissa & mantissa_mask); in ieee_754_to_r300_float()
75 r300_mantissa = (mantissa & ~mantissa_mask) >> 20; in ieee_754_to_r300_float()
/external/v8/src/arm64/
Dutils-arm64.cc58 const uint16_t mantissa_mask = (1 << kFloat16MantissaBits) - 1; in float16classify() local
61 const uint16_t mantissa = value & mantissa_mask; in float16classify()
/external/vixl/src/
Dutils-vixl.cc172 uint16_t mantissa_mask = (1 << 10) - 1; in Float16Classify() local
175 uint16_t mantissa = bits & mantissa_mask; in Float16Classify()
/external/webrtc/webrtc/modules/audio_processing/aec/
Daec_core_sse2.c272 static const ALIGN16_BEG int mantissa_mask[4] ALIGN16_END = { in mm_pow_ps() local
276 const __m128 mantissa = _mm_and_ps(a, *((__m128*)mantissa_mask)); in mm_pow_ps()