Searched refs:mask16 (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | state.h | 231 simd16scalari mask16; // IN: Active mask for shader (16-wide) member
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D | frontend.cpp | 1774 vsContext_lo.mask16 = GenerateMask16(endVertex - i); in ProcessDraw()
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/external/llvm/test/CodeGen/X86/ |
D | avx512-mask-op.ll | 5 define i16 @mask16(i16 %x) { 6 ; CHECK-LABEL: mask16:
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/ |
D | avx512-mask-op.ll | 9 define i16 @mask16(i16 %x) { 10 ; CHECK-LABEL: mask16: 16 ; X86-LABEL: mask16:
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D | avx512-schedule.ll | 6669 define i16 @mask16(i16 %x) { 6670 ; GENERIC-LABEL: mask16: 6676 ; SKX-LABEL: mask16:
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/external/neon_2_sse/ |
D | NEON_2_SSE.h | 10118 …_NEON2SSE_ALIGN_16 static const int8_t mask16[16] = {0,1, 6,7, 12,13, 2,3, 8,9, 14,15, 4,5, 10,11}; variable 10122 tmp0 = _mm_shuffle_epi8(val0, *(__m128i*)mask16); //a0, a3, b2,a1, b0, b3, a2, b1
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