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Searched refs:mask16 (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h231 simd16scalari mask16; // IN: Active mask for shader (16-wide) member
Dfrontend.cpp1774 vsContext_lo.mask16 = GenerateMask16(endVertex - i); in ProcessDraw()
/external/llvm/test/CodeGen/X86/
Davx512-mask-op.ll5 define i16 @mask16(i16 %x) {
6 ; CHECK-LABEL: mask16:
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/
Davx512-mask-op.ll9 define i16 @mask16(i16 %x) {
10 ; CHECK-LABEL: mask16:
16 ; X86-LABEL: mask16:
Davx512-schedule.ll6669 define i16 @mask16(i16 %x) {
6670 ; GENERIC-LABEL: mask16:
6676 ; SKX-LABEL: mask16:
/external/neon_2_sse/
DNEON_2_SSE.h10118 …_NEON2SSE_ALIGN_16 static const int8_t mask16[16] = {0,1, 6,7, 12,13, 2,3, 8,9, 14,15, 4,5, 10,11}; variable
10122 tmp0 = _mm_shuffle_epi8(val0, *(__m128i*)mask16); //a0, a3, b2,a1, b0, b3, a2, b1