Searched refs:maskD01Q (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | Constants.cpp | 223 maskD01Q[i][0] = -(i >> 0 & 1); in Constants() 224 maskD01Q[i][1] = -(i >> 1 & 1); in Constants() 228 invMaskD01Q[i][0] = ~maskD01Q[i][0]; in Constants() 229 invMaskD01Q[i][1] = ~maskD01Q[i][1]; in Constants()
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D | Constants.hpp | 58 dword2 maskD01Q[16]; member
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D | PixelRoutine.cpp | 1669 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 1713 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 1808 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 2442 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor() 2623 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()
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/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 223 maskD01Q[i][0] = -(i >> 0 & 1); in Constants() 224 maskD01Q[i][1] = -(i >> 1 & 1); in Constants() 228 invMaskD01Q[i][0] = ~maskD01Q[i][0]; in Constants() 229 invMaskD01Q[i][1] = ~maskD01Q[i][1]; in Constants()
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D | Constants.hpp | 58 dword2 maskD01Q[16]; member
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D | PixelRoutine.cpp | 1463 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 1501 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 1579 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 2204 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor() 2383 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()
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