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Searched refs:maskD01Q (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp223 maskD01Q[i][0] = -(i >> 0 & 1); in Constants()
224 maskD01Q[i][1] = -(i >> 1 & 1); in Constants()
228 invMaskD01Q[i][0] = ~maskD01Q[i][0]; in Constants()
229 invMaskD01Q[i][1] = ~maskD01Q[i][1]; in Constants()
DConstants.hpp58 dword2 maskD01Q[16]; member
DPixelRoutine.cpp1669 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
1713 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
1808 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
2442 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()
2623 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()
/external/swiftshader/src/Pipeline/
DConstants.cpp223 maskD01Q[i][0] = -(i >> 0 & 1); in Constants()
224 maskD01Q[i][1] = -(i >> 1 & 1); in Constants()
228 invMaskD01Q[i][0] = ~maskD01Q[i][0]; in Constants()
229 invMaskD01Q[i][1] = ~maskD01Q[i][1]; in Constants()
DConstants.hpp58 dword2 maskD01Q[16]; member
DPixelRoutine.cpp1463 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
1501 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
1579 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
2204 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()
2383 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()