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Searched refs:maskD01X (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp259 maskD01X[i][0] = -(i >> 0 & 1); in Constants()
260 maskD01X[i][1] = -(i >> 1 & 1); in Constants()
261 maskD01X[i][2] = -(i >> 0 & 1); in Constants()
262 maskD01X[i][3] = -(i >> 1 & 1); in Constants()
DConstants.hpp67 dword4 maskD01X[4]; member
DPixelRoutine.cpp2404 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteM… in writeColor()
2405 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaW… in writeColor()
2423 …oC.y = As<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteM… in writeColor()
2424 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaW… in writeColor()
/external/swiftshader/src/Pipeline/
DConstants.cpp259 maskD01X[i][0] = -(i >> 0 & 1); in Constants()
260 maskD01X[i][1] = -(i >> 1 & 1); in Constants()
261 maskD01X[i][2] = -(i >> 0 & 1); in Constants()
262 maskD01X[i][3] = -(i >> 1 & 1); in Constants()
DConstants.hpp67 dword4 maskD01X[4]; member
DPixelRoutine.cpp2166 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteM… in writeColor()
2167 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaW… in writeColor()
2185 …oC.y = As<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteM… in writeColor()
2186 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaW… in writeColor()