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Searched refs:maskX0X (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp213 maskX0X[i][0] = maskX0X[i][1] = maskX0X[i][2] = maskX0X[i][3] = -(i >> 0 & 1); in Constants()
218 invMaskX0X[i][0] = invMaskX0X[i][1] = invMaskX0X[i][2] = invMaskX0X[i][3] = ~maskX0X[i][0]; in Constants()
DConstants.hpp50 dword4 maskX0X[16]; member
DPixelRoutine.cpp2517 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskX0X) + xMask * … in writeColor()
/external/swiftshader/src/Pipeline/
DConstants.cpp213 maskX0X[i][0] = maskX0X[i][1] = maskX0X[i][2] = maskX0X[i][3] = -(i >> 0 & 1); in Constants()
218 invMaskX0X[i][0] = invMaskX0X[i][1] = invMaskX0X[i][2] = invMaskX0X[i][3] = ~maskX0X[i][0]; in Constants()
DConstants.hpp50 dword4 maskX0X[16]; member
DPixelRoutine.cpp2277 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskX0X) + xMask * … in writeColor()