Searched refs:mask_box (Results 1 – 3 of 3) sorted by relevance
73 FX_RECT mask_box(left, top, left + pMask->GetWidth(), in IntersectMaskF() local76 IntersectMaskRect(m_Box, mask_box, pMask); in IntersectMaskF()81 new_box.Intersect(mask_box); in IntersectMaskF()
33 FX_RECT mask_box,
776 const CFX_FloatRect& mask_box) { in GetMaskDimensionsAndOffsets() argument784 int start_x_bm = static_cast<int>(mask_box.left * scale_x); in GetMaskDimensionsAndOffsets()785 int start_y_bm = static_cast<int>(mask_box.bottom * scale_y); in GetMaskDimensionsAndOffsets()786 int size_x_bm = static_cast<int>(mask_box.right * scale_x + 1.0f) - in GetMaskDimensionsAndOffsets()787 static_cast<int>(mask_box.left * scale_x); in GetMaskDimensionsAndOffsets()788 int size_y_bm = static_cast<int>(mask_box.top * scale_y + 1.0f) - in GetMaskDimensionsAndOffsets()789 static_cast<int>(mask_box.bottom * scale_y); in GetMaskDimensionsAndOffsets()831 const CFX_FloatRect& mask_box, in GetMaskBitmap() argument835 size_y, rotate, mask_box); in GetMaskBitmap()