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/external/deqp-deps/glslang/Test/
Dspv.bufferhandle12.frag15 mediump mat2x3 c;
29 bool compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])&&compare_ve…
37 allOk = allOk && compare_mat2x3(blockC.c, mat2x3(-5.0, 1.0, -7.0, 1.0, 2.0, 8.0));
D420.tese46 mat2x3 m23;
67 S3[2](S3(3.0, mat2x3(4.0)),
68 S3(5.0, mat2x3(6.0))));
71 … { {3, {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } }, // ERROR, the mat2x3 isn't isolated
Dspv.specConstantComposite.vert48 //const mat2x3 spec_mat2x3 = mat2x3(spec_float, spec_float, spec_float, 1.1, 2.2, 3.3);
49 //const mat2x3 spec_mat2x3_from_one_scalar = mat2x3(spec_float);
Dspv.scalarlayout.frag23 mat2x3 e; // offset = 32, takes 24 bytes, matrixstride = 12
24 mat2x3 f[2]; // offset = 56, takes 48 bytes, matrixstride = 12, arraystride = 24
Dprecise.tesc102 mat3 matrix (mat2x3 a, mat3x2 b) {
103 mat2x3 c = mat2x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
D120.frag23 mat2x3 m23 = mat2x3(m);
128 mat2x3 m23;
145 mat2x3 r23 = matrixCompMult(m23, m23);
DnonSquare.vert17 mat2x3 m23;
Dspv.nonSquare.vert17 mat2x3 m23;
DmatrixError.vert14 mat2x3 m23;
Dspv.300layoutp.vert27 mat2x3 N2; // column_major
Dspv.300layout.vert27 mat2x3 N2; // column_major
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5187mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2…
5200 out0 = mat2x3(in0);
5403mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2…
5416 out0 = mat2x3(in0);
5619mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(2.0, 0.0, 0.0, 0.0, 2.0, 0.0) | mat2…
5632 out0 = mat2x3(in0);
5835 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
5848 out0 = mat2x3(in0);
6055 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(6.5, 32.0, 0.125, 12.5, 0.020…
6068 out0 = mat2x3(in0);
[all …]
Dlinkage.test775 case mat2x3
777 desc "varying of type mat2x3"
780 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
781 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
786 layout(location = 0) out mat2x3 var;
797 layout(location = 0) in mat2x3 var;
1438 case mat2x3
1440 desc "varying of type mat2x3 inside struct"
1443 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
1444 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
[all …]
/external/deqp/data/gles3/shaders/
Dconversions.test6247mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2…
6260 out0 = mat2x3(in0);
6463mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2…
6476 out0 = mat2x3(in0);
6679mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(2.0, 0.0, 0.0, 0.0, 2.0, 0.0) | mat2…
6692 out0 = mat2x3(in0);
6895 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
6908 out0 = mat2x3(in0);
7115 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(6.5, 32.0, 0.125, 12.5, 0.020…
7128 out0 = mat2x3(in0);
[all …]
/external/deqp/data/gles31/shaders/es31/
Dlinkage_tessellation_uniform_types.test263 case mat2x3
265 desc "uniform of type mat2x3"
269 uniform mat2x3 val0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
270 uniform mat2x3 val1 = [ mat2x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0) ];
271 output mat2x3 out0 = [ mat2x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25) ];
284 out mediump mat2x3 tc_out[];
294 in mediump mat2x3 tc_out[];
295 out mediump mat2x3 te_out;
306 in mat2x3 te_out;
Dlinkage_tessellation_varying_types.test273 case mat2x3
275 desc "varying of type mat2x3"
279 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
280 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
285 out mediump mat2x3 vtx_var;
295 in mediump mat2x3 vtx_var[];
296 out mediump mat2x3 tc_out[];
306 in mediump mat2x3 tc_out[];
307 out mediump mat2x3 te_out;
318 in mat2x3 te_out;
Dlinkage_geometry_varying_types.test238 case mat2x3
240 desc "varying of type mat2x3"
244 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
245 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
250 out mediump mat2x3 vtx_var;
260 in mediump mat2x3 vtx_var[];
261 out mediump mat2x3 geo_var;
276 in mat2x3 geo_var;
Dlinkage_geometry_uniform_types.test223 case mat2x3
225 desc "uniform of type mat2x3"
229 uniform mat2x3 val = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
230 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
243 out mediump mat2x3 geo_var;
258 in mat2x3 geo_var;
Dlinkage_tessellation_geometry_varying_types.test353 case mat2x3
355 desc "varying of type mat2x3"
360 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
361 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
366 out mediump mat2x3 vtx_var;
376 in mediump mat2x3 vtx_var[];
377 out mediump mat2x3 tc_out[];
387 in mediump mat2x3 tc_out[];
388 out mediump mat2x3 te_out;
398 in mediump mat2x3 te_out[];
[all …]
/external/deqp/data/gles31/shaders/es32/
Dlinkage_tessellation_uniform_types.test276 case mat2x3
278 desc "uniform of type mat2x3"
281 uniform mat2x3 val0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
282 uniform mat2x3 val1 = [ mat2x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0) ];
283 output mat2x3 out0 = [ mat2x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25) ];
296 out mediump mat2x3 tc_out[];
306 in mediump mat2x3 tc_out[];
307 out mediump mat2x3 te_out;
318 in mat2x3 te_out;
Dlinkage_tessellation_varying_types.test286 case mat2x3
288 desc "varying of type mat2x3"
291 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
292 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
297 out mediump mat2x3 vtx_var;
307 in mediump mat2x3 vtx_var[];
308 out mediump mat2x3 tc_out[];
318 in mediump mat2x3 tc_out[];
319 out mediump mat2x3 te_out;
330 in mat2x3 te_out;
Dlinkage_geometry_uniform_types.test237 case mat2x3
239 desc "uniform of type mat2x3"
242 uniform mat2x3 val = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
243 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
256 out mediump mat2x3 geo_var;
271 in mat2x3 geo_var;
Dlinkage_geometry_varying_types.test251 case mat2x3
253 desc "varying of type mat2x3"
256 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
257 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
262 out mediump mat2x3 vtx_var;
272 in mediump mat2x3 vtx_var[];
273 out mediump mat2x3 geo_var;
288 in mat2x3 geo_var;
Dlinkage_tessellation_geometry_varying_types.test361 case mat2x3
363 desc "varying of type mat2x3"
366 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
367 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ];
372 out mediump mat2x3 vtx_var;
382 in mediump mat2x3 vtx_var[];
383 out mediump mat2x3 tc_out[];
393 in mediump mat2x3 tc_out[];
394 out mediump mat2x3 te_out;
404 in mediump mat2x3 te_out[];
[all …]
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp149 TType *mat2x3 = new TType(EbtFloat, 2, 3); in InsertBuiltInFunctions() local
164 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x3, "matrixCompMult", mat2x3, mat2x3); in InsertBuiltInFunctions()
174 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, "outerProduct", float3, float2); in InsertBuiltInFunctions()
184 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x3, "transpose", mat3x2); in InsertBuiltInFunctions()
185 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x2, "transpose", mat2x3); in InsertBuiltInFunctions()

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