/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 5067 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 5080 out0 = mat4x2(in0); 5283 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 5296 out0 = mat4x2(in0); 5499 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0… 5512 out0 = mat4x2(in0); 5715 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,… 5728 out0 = mat4x2(in0); 5935 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.… 5948 out0 = mat4x2(in0); [all …]
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D | linkage.test | 930 case mat4x2 932 desc "varying of type mat4x2" 935 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 936 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 941 layout(location = 0) out mat4x2 var; 952 layout(location = 0) in mat4x2 var; 1603 case mat4x2 1605 desc "varying of type mat4x2 inside struct" 1608 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 1609 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; [all …]
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D | functions.test | 698 case mat4x2 702 …input mat4x2 in0 = [ mat4x2(-1.5, -1.0, 0.5, -1.5, -1.0, 2.0, -3.5, 0.5) | mat4x2(2.0, -1.5, -2.0,… 703 …output mat4x2 out0 = [ mat4x2(3.0, 2.0, -1.0, 3.0, 2.0, -4.0, 7.0, -1.0) | mat4x2(-4.0, 3.0, 4.0, … 711 mat4x2 func (mat4x2 a)
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/external/deqp/data/gles3/shaders/ |
D | conversions.test | 6127 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 6140 out0 = mat4x2(in0); 6343 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 6356 out0 = mat4x2(in0); 6559 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0… 6572 out0 = mat4x2(in0); 6775 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,… 6788 out0 = mat4x2(in0); 6995 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.… 7008 out0 = mat4x2(in0); [all …]
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D | linkage.test | 1055 case mat4x2 1057 desc "varying of type mat4x2" 1060 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 1061 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 1066 out mediump mat4x2 var; 1077 in mat4x2 var; 1728 case mat4x2 1730 desc "varying of type mat4x2 inside struct" 1733 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 1734 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; [all …]
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D | functions.test | 694 case mat4x2 698 …input mat4x2 in0 = [ mat4x2(-1.5, -1.0, 0.5, -1.5, -1.0, 2.0, -3.5, 0.5) | mat4x2(2.0, -1.5, -2.0,… 699 …output mat4x2 out0 = [ mat4x2(3.0, 2.0, -1.0, 3.0, 2.0, -4.0, 7.0, -1.0) | mat4x2(-4.0, 3.0, 4.0, … 707 mat4x2 func (mat4x2 a)
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/external/deqp-deps/glslang/Test/ |
D | nonSquare.vert | 10 const mat4x2 m42 = mat4x2(1.0, 2.0,
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D | spv.nonSquare.vert | 10 const mat4x2 m42 = mat4x2(1.0, 2.0,
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D | 120.frag | 15 uniform mat4x2 m; 135 mat4x2 m42; 149 mat4x2 r42 = matrixCompMult(m42, m42);
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D | 420.tese | 30 mat4x2 c3 = { vec3(0.0), vec3(1.0) }; // illegal
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D | specExamples.frag | 203 //mat4x2 c = { vec3(0.0), vec3(1.0) }; // illegal
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_tessellation_uniform_types.test | 523 case mat4x2 525 desc "uniform of type mat4x2" 529 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 530 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ]; 531 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ]; 544 out mediump mat4x2 tc_out[]; 554 in mediump mat4x2 tc_out[]; 555 out mediump mat4x2 te_out; 566 in mat4x2 te_out;
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D | linkage_tessellation_varying_types.test | 543 case mat4x2 545 desc "varying of type mat4x2" 549 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 550 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 555 out mediump mat4x2 vtx_var; 565 in mediump mat4x2 vtx_var[]; 566 out mediump mat4x2 tc_out[]; 576 in mediump mat4x2 tc_out[]; 577 out mediump mat4x2 te_out; 588 in mat4x2 te_out;
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D | linkage_geometry_varying_types.test | 473 case mat4x2 475 desc "varying of type mat4x2" 479 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 480 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 485 out mediump mat4x2 vtx_var; 495 in mediump mat4x2 vtx_var[]; 496 out mediump mat4x2 geo_var; 511 in mat4x2 geo_var;
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D | linkage_geometry_uniform_types.test | 443 case mat4x2 445 desc "uniform of type mat4x2" 449 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 450 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 463 out mediump mat4x2 geo_var; 478 in mat4x2 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 703 case mat4x2 705 desc "varying of type mat4x2" 710 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 711 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 716 out mediump mat4x2 vtx_var; 726 in mediump mat4x2 vtx_var[]; 727 out mediump mat4x2 tc_out[]; 737 in mediump mat4x2 tc_out[]; 738 out mediump mat4x2 te_out; 748 in mediump mat4x2 te_out[]; [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_tessellation_uniform_types.test | 531 case mat4x2 533 desc "uniform of type mat4x2" 536 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 537 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ]; 538 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ]; 551 out mediump mat4x2 tc_out[]; 561 in mediump mat4x2 tc_out[]; 562 out mediump mat4x2 te_out; 573 in mat4x2 te_out;
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D | linkage_tessellation_varying_types.test | 551 case mat4x2 553 desc "varying of type mat4x2" 556 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 557 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 562 out mediump mat4x2 vtx_var; 572 in mediump mat4x2 vtx_var[]; 573 out mediump mat4x2 tc_out[]; 583 in mediump mat4x2 tc_out[]; 584 out mediump mat4x2 te_out; 595 in mat4x2 te_out;
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D | linkage_geometry_uniform_types.test | 452 case mat4x2 454 desc "uniform of type mat4x2" 457 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 458 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 471 out mediump mat4x2 geo_var; 486 in mat4x2 geo_var;
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D | linkage_geometry_varying_types.test | 481 case mat4x2 483 desc "varying of type mat4x2" 486 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 487 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 492 out mediump mat4x2 vtx_var; 502 in mediump mat4x2 vtx_var[]; 503 out mediump mat4x2 geo_var; 518 in mat4x2 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 701 case mat4x2 703 desc "varying of type mat4x2" 706 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 707 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 712 out mediump mat4x2 vtx_var; 722 in mediump mat4x2 vtx_var[]; 723 out mediump mat4x2 tc_out[]; 733 in mediump mat4x2 tc_out[]; 734 out mediump mat4x2 te_out; 744 in mediump mat4x2 te_out[]; [all …]
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/external/swiftshader/src/OpenGL/compiler/ |
D | Initialize.cpp | 154 TType *mat4x2 = new TType(EbtFloat, 4, 2); in InsertBuiltInFunctions() local 167 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x2, "matrixCompMult", mat4x2, mat4x2); in InsertBuiltInFunctions() 177 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, "outerProduct", float2, float4); in InsertBuiltInFunctions() 186 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x4, "transpose", mat4x2); in InsertBuiltInFunctions() 187 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x2, "transpose", mat2x4); in InsertBuiltInFunctions()
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/external/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 62 DECL_TYPE(mat4x2, GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4)
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_types.cpp | 157 T(mat4x2, 120, 300)
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/external/deqp/android/cts/lmp/ |
D | gles31-master.txt | 2517 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2 2526 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2 2535 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2 2544 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2 2553 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2 2562 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2 2571 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2 2580 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2 2589 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2 3449 dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.mat4x2 [all …]
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