Home
last modified time | relevance | path

Searched refs:mat4x2 (Results 1 – 25 of 99) sorted by relevance

1234

/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5067mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
5080 out0 = mat4x2(in0);
5283mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
5296 out0 = mat4x2(in0);
5499mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0…
5512 out0 = mat4x2(in0);
5715 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,…
5728 out0 = mat4x2(in0);
5935 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.…
5948 out0 = mat4x2(in0);
[all …]
Dlinkage.test930 case mat4x2
932 desc "varying of type mat4x2"
935 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
936 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
941 layout(location = 0) out mat4x2 var;
952 layout(location = 0) in mat4x2 var;
1603 case mat4x2
1605 desc "varying of type mat4x2 inside struct"
1608 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1609 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
[all …]
Dfunctions.test698 case mat4x2
702 …input mat4x2 in0 = [ mat4x2(-1.5, -1.0, 0.5, -1.5, -1.0, 2.0, -3.5, 0.5) | mat4x2(2.0, -1.5, -2.0,…
703 …output mat4x2 out0 = [ mat4x2(3.0, 2.0, -1.0, 3.0, 2.0, -4.0, 7.0, -1.0) | mat4x2(-4.0, 3.0, 4.0, …
711 mat4x2 func (mat4x2 a)
/external/deqp/data/gles3/shaders/
Dconversions.test6127mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
6140 out0 = mat4x2(in0);
6343mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
6356 out0 = mat4x2(in0);
6559mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0…
6572 out0 = mat4x2(in0);
6775 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,…
6788 out0 = mat4x2(in0);
6995 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.…
7008 out0 = mat4x2(in0);
[all …]
Dlinkage.test1055 case mat4x2
1057 desc "varying of type mat4x2"
1060 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1061 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1066 out mediump mat4x2 var;
1077 in mat4x2 var;
1728 case mat4x2
1730 desc "varying of type mat4x2 inside struct"
1733 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1734 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
[all …]
Dfunctions.test694 case mat4x2
698 …input mat4x2 in0 = [ mat4x2(-1.5, -1.0, 0.5, -1.5, -1.0, 2.0, -3.5, 0.5) | mat4x2(2.0, -1.5, -2.0,…
699 …output mat4x2 out0 = [ mat4x2(3.0, 2.0, -1.0, 3.0, 2.0, -4.0, 7.0, -1.0) | mat4x2(-4.0, 3.0, 4.0, …
707 mat4x2 func (mat4x2 a)
/external/deqp-deps/glslang/Test/
DnonSquare.vert10 const mat4x2 m42 = mat4x2(1.0, 2.0,
Dspv.nonSquare.vert10 const mat4x2 m42 = mat4x2(1.0, 2.0,
D120.frag15 uniform mat4x2 m;
135 mat4x2 m42;
149 mat4x2 r42 = matrixCompMult(m42, m42);
D420.tese30 mat4x2 c3 = { vec3(0.0), vec3(1.0) }; // illegal
DspecExamples.frag203 //mat4x2 c = { vec3(0.0), vec3(1.0) }; // illegal
/external/deqp/data/gles31/shaders/es31/
Dlinkage_tessellation_uniform_types.test523 case mat4x2
525 desc "uniform of type mat4x2"
529 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
530 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ];
531 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ];
544 out mediump mat4x2 tc_out[];
554 in mediump mat4x2 tc_out[];
555 out mediump mat4x2 te_out;
566 in mat4x2 te_out;
Dlinkage_tessellation_varying_types.test543 case mat4x2
545 desc "varying of type mat4x2"
549 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
550 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
555 out mediump mat4x2 vtx_var;
565 in mediump mat4x2 vtx_var[];
566 out mediump mat4x2 tc_out[];
576 in mediump mat4x2 tc_out[];
577 out mediump mat4x2 te_out;
588 in mat4x2 te_out;
Dlinkage_geometry_varying_types.test473 case mat4x2
475 desc "varying of type mat4x2"
479 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
480 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
485 out mediump mat4x2 vtx_var;
495 in mediump mat4x2 vtx_var[];
496 out mediump mat4x2 geo_var;
511 in mat4x2 geo_var;
Dlinkage_geometry_uniform_types.test443 case mat4x2
445 desc "uniform of type mat4x2"
449 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
450 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
463 out mediump mat4x2 geo_var;
478 in mat4x2 geo_var;
Dlinkage_tessellation_geometry_varying_types.test703 case mat4x2
705 desc "varying of type mat4x2"
710 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
711 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
716 out mediump mat4x2 vtx_var;
726 in mediump mat4x2 vtx_var[];
727 out mediump mat4x2 tc_out[];
737 in mediump mat4x2 tc_out[];
738 out mediump mat4x2 te_out;
748 in mediump mat4x2 te_out[];
[all …]
/external/deqp/data/gles31/shaders/es32/
Dlinkage_tessellation_uniform_types.test531 case mat4x2
533 desc "uniform of type mat4x2"
536 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
537 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ];
538 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ];
551 out mediump mat4x2 tc_out[];
561 in mediump mat4x2 tc_out[];
562 out mediump mat4x2 te_out;
573 in mat4x2 te_out;
Dlinkage_tessellation_varying_types.test551 case mat4x2
553 desc "varying of type mat4x2"
556 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
557 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
562 out mediump mat4x2 vtx_var;
572 in mediump mat4x2 vtx_var[];
573 out mediump mat4x2 tc_out[];
583 in mediump mat4x2 tc_out[];
584 out mediump mat4x2 te_out;
595 in mat4x2 te_out;
Dlinkage_geometry_uniform_types.test452 case mat4x2
454 desc "uniform of type mat4x2"
457 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
458 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
471 out mediump mat4x2 geo_var;
486 in mat4x2 geo_var;
Dlinkage_geometry_varying_types.test481 case mat4x2
483 desc "varying of type mat4x2"
486 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
487 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
492 out mediump mat4x2 vtx_var;
502 in mediump mat4x2 vtx_var[];
503 out mediump mat4x2 geo_var;
518 in mat4x2 geo_var;
Dlinkage_tessellation_geometry_varying_types.test701 case mat4x2
703 desc "varying of type mat4x2"
706 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
707 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
712 out mediump mat4x2 vtx_var;
722 in mediump mat4x2 vtx_var[];
723 out mediump mat4x2 tc_out[];
733 in mediump mat4x2 tc_out[];
734 out mediump mat4x2 te_out;
744 in mediump mat4x2 te_out[];
[all …]
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp154 TType *mat4x2 = new TType(EbtFloat, 4, 2); in InsertBuiltInFunctions() local
167 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x2, "matrixCompMult", mat4x2, mat4x2); in InsertBuiltInFunctions()
177 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, "outerProduct", float2, float4); in InsertBuiltInFunctions()
186 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x4, "transpose", mat4x2); in InsertBuiltInFunctions()
187 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x2, "transpose", mat2x4); in InsertBuiltInFunctions()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h62 DECL_TYPE(mat4x2, GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4)
/external/mesa3d/src/compiler/glsl/
Dbuiltin_types.cpp157 T(mat4x2, 120, 300)
/external/deqp/android/cts/lmp/
Dgles31-master.txt2517 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2
2526 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2
2535 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2
2544 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2
2553 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2
2562 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2
2571 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2
2580 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2
2589 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2
3449 dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.mat4x2
[all …]

1234