Searched refs:matrixType (Results 1 – 10 of 10) sorted by relevance
31 matrixType = matrix:getType()32 if matrixType.perspective then34 elseif matrixType.affine then36 elseif matrixType.scale then 43 elseif matrixType.translate then
291 int matrixType; in FuzzNiceMatrix() local292 fuzz->nextRange(&matrixType, 0, 4); in FuzzNiceMatrix()293 switch (matrixType) { in FuzzNiceMatrix()
1456 DataType matrixType = matNdx == 0 ? m_in0.dataType : m_in1.dataType; in init() local1460 resultType = matrixType; in init()1464 …peFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeMatrixNumColumns(matrix… in init()
1718 DataType matrixType = matNdx == 0 ? m_in0.dataType : m_in1.dataType; in setupShader() local1722 resultType = matrixType; in setupShader()1726 …peFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeMatrixNumColumns(matrix… in setupShader()
1714 BaseAttributeType matrixType; in setupDefaultInputs() member1743 if (matrices[matNdx].matrixType != m_enabledBaseAttributes[attrNdx].type) in setupDefaultInputs()
804 DataType matrixType = matNdx == 0 ? m_in0.dataType : m_in1.dataType; in init() local808 resultType = matrixType; in init()
1203 TypeToken<?> matrixType = type.resolveType( in testWildcardCaptured_field_upperBound() local1205 assertEquals(List[].class, matrixType.getRawType()); in testWildcardCaptured_field_upperBound()1206 assertThat(matrixType.getType()) in testWildcardCaptured_field_upperBound()
162 …int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMat…3587 int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacki… in getMatrixStride() argument3590 elementType.shallowCopy(matrixType); in getMatrixStride()