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Searched refs:maxComputeImageUniforms (Results 1 – 6 of 6) sorted by relevance

/external/deqp-deps/glslang/glslang/Include/
DResourceLimits.h81 int maxComputeImageUniforms; member
/external/deqp-deps/glslang/StandAlone/
DResourceLimits.cpp182 …ComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n" in GetDefaultTBuiltInResourceString()
345 resources->maxComputeImageUniforms = value; in DecodeResourceLimits()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp137 builtin->maxComputeImageUniforms = 8; in getDefaultBuiltInResources()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp439 Resources.maxComputeImageUniforms = value; in ProcessConfigFile()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp138 builtin->maxComputeImageUniforms = 8; in getDefaultBuiltInResources()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp7663 …onstant, maxSize, "const int gl_MaxComputeImageUniforms = %d;", resources.maxComputeImageUniforms); in add2ndGenerationSamplingImaging()