Searched refs:maxComputeUniformComponents (Results 1 – 6 of 6) sorted by relevance
79 int maxComputeUniformComponents; member
180 …uteUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n" in GetDefaultTBuiltInResourceString()341 resources->maxComputeUniformComponents = value; in DecodeResourceLimits()
135 builtin->maxComputeUniformComponents = 1024; in getDefaultBuiltInResources()
435 Resources.maxComputeUniformComponents = value; in ProcessConfigFile()
136 builtin->maxComputeUniformComponents = 1024; in getDefaultBuiltInResources()
7659 … maxSize, "const int gl_MaxComputeUniformComponents = %d;", resources.maxComputeUniformComponents); in add2ndGenerationSamplingImaging()