Home
last modified time | relevance | path

Searched refs:maxComputeUniformComponents (Results 1 – 6 of 6) sorted by relevance

/external/deqp-deps/glslang/glslang/Include/
DResourceLimits.h79 int maxComputeUniformComponents; member
/external/deqp-deps/glslang/StandAlone/
DResourceLimits.cpp180 …uteUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n" in GetDefaultTBuiltInResourceString()
341 resources->maxComputeUniformComponents = value; in DecodeResourceLimits()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp135 builtin->maxComputeUniformComponents = 1024; in getDefaultBuiltInResources()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp435 Resources.maxComputeUniformComponents = value; in ProcessConfigFile()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp136 builtin->maxComputeUniformComponents = 1024; in getDefaultBuiltInResources()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp7659 … maxSize, "const int gl_MaxComputeUniformComponents = %d;", resources.maxComputeUniformComponents); in add2ndGenerationSamplingImaging()