Searched refs:maxGeometryTextureImageUnits (Results 1 – 6 of 6) sorted by relevance
99 int maxGeometryTextureImageUnits; member
200 …tryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n" in GetDefaultTBuiltInResourceString()381 resources->maxGeometryTextureImageUnits = value; in DecodeResourceLimits()
155 builtin->maxGeometryTextureImageUnits = 16; in getDefaultBuiltInResources()
475 Resources.maxGeometryTextureImageUnits = value; in ProcessConfigFile()
7318 …axSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); in add2ndGenerationSamplingImaging()7487 …axSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); in add2ndGenerationSamplingImaging()
156 builtin->maxGeometryTextureImageUnits = 16; in getDefaultBuiltInResources()