Searched refs:maxLOD (Results 1 – 7 of 7) sorted by relevance
1232 float maxLOD; member1255 float maxLOD; member
1024 float maxLOD) in SVGA3D_vgpu10_DefineSamplerState() argument1033 maxLOD); in SVGA3D_vgpu10_DefineSamplerState()
598 float maxLOD);
118 bool setMaxLOD(GLfloat maxLOD);
247 bool Texture::setMaxLOD(GLfloat maxLOD) in setMaxLOD() argument249 mMaxLOD = maxLOD; in setMaxLOD()
3100 GLfloat minLOD, maxLOD, maxAnisotropy; in applyTextures() local3110 maxLOD = samplerObject->getMaxLod(); in applyTextures()3123 maxLOD = texture->getMaxLOD(); in applyTextures()3145 device->setMaxLod(samplerType, samplerIndex, maxLOD); in applyTextures()
1881 SVGA3D_DUMP_PARAMETER(maxLOD, f); in SVGA3D_DUMP_HEADER()