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Searched refs:maxLevels (Results 1 – 13 of 13) sorted by relevance

/external/skqp/tests/
DGLProgramsTest.cpp178 int minLevels, int maxLevels) { in create_random_proc_tree() argument
180 SkASSERT(minLevels <= maxLevels); in create_random_proc_tree()
187 bool terminate = (1 == maxLevels) || (d->fRandom->nextF() < terminateProbability); in create_random_proc_tree()
206 auto minLevelsChild = create_random_proc_tree(d, minLevels, maxLevels - 1); in create_random_proc_tree()
207 std::unique_ptr<GrFragmentProcessor> otherChild(create_random_proc_tree(d, 1, maxLevels - 1)); in create_random_proc_tree()
258 bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages, int maxLevels) { in ProgramUnitTest() argument
311 set_random_color_coverage_stages(&paint, &ptd, maxStages, maxLevels); in ProgramUnitTest()
400 int maxLevels = get_glprograms_max_levels(ctxInfo); in test_glprograms() local
401 if (maxLevels == 0) { in test_glprograms()
406 maxLevels)); in test_glprograms()
/external/skia/tests/
DGLProgramsTest.cpp178 int minLevels, int maxLevels) { in create_random_proc_tree() argument
180 SkASSERT(minLevels <= maxLevels); in create_random_proc_tree()
187 bool terminate = (1 == maxLevels) || (d->fRandom->nextF() < terminateProbability); in create_random_proc_tree()
206 auto minLevelsChild = create_random_proc_tree(d, minLevels, maxLevels - 1); in create_random_proc_tree()
207 std::unique_ptr<GrFragmentProcessor> otherChild(create_random_proc_tree(d, 1, maxLevels - 1)); in create_random_proc_tree()
258 bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages, int maxLevels) { in ProgramUnitTest() argument
311 set_random_color_coverage_stages(&paint, &ptd, maxStages, maxLevels); in ProgramUnitTest()
402 int maxLevels = get_glprograms_max_levels(ctxInfo); in test_glprograms() local
403 if (maxLevels == 0) { in test_glprograms()
408 maxLevels)); in test_glprograms()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayTex3DValidation.cpp169 const glw::GLint maxLevels = (glw::GLint)floor(log(maxTextureSize) / log(2.0f)) + 1; in iterate() local
171 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, maxLevels + 1, /* levels */ in iterate()
/external/mesa3d/src/mesa/main/
Dtexobj.c648 GLint maxLevels = 0; in _mesa_test_texobj_completeness() local
712 maxLevels = ctx->Const.MaxTextureLevels; in _mesa_test_texobj_completeness()
716 maxLevels = ctx->Const.MaxTextureLevels; in _mesa_test_texobj_completeness()
719 maxLevels = ctx->Const.Max3DTextureLevels; in _mesa_test_texobj_completeness()
723 maxLevels = ctx->Const.MaxCubeTextureLevels; in _mesa_test_texobj_completeness()
730 maxLevels = 1; /* no mipmapping */ in _mesa_test_texobj_completeness()
737 assert(maxLevels > 0); in _mesa_test_texobj_completeness()
743 maxLevels - 1); in _mesa_test_texobj_completeness()
819 for (i = baseLevel + 1; i < maxLevels; i++) { in _mesa_test_texobj_completeness()
Dtexgetimage.c1152 GLint maxLevels; in getteximage_error_check() local
1161 maxLevels = _mesa_max_texture_levels(ctx, target); in getteximage_error_check()
1162 if (level < 0 || level >= maxLevels) { in getteximage_error_check()
1525 GLint maxLevels; in getcompressedteximage_error_check() local
1536 maxLevels = _mesa_max_texture_levels(ctx, target); in getcompressedteximage_error_check()
1537 if (level < 0 || level >= maxLevels) { in getcompressedteximage_error_check()
Dtexparam.c1703 GLint maxLevels; in get_tex_level_parameteriv() local
1714 maxLevels = _mesa_max_texture_levels(ctx, target); in get_tex_level_parameteriv()
1715 assert(maxLevels != 0); in get_tex_level_parameteriv()
1717 if (level < 0 || level >= maxLevels) { in get_tex_level_parameteriv()
Dteximage.c2028 const GLint maxLevels = _mesa_max_texture_levels(ctx, target); in compressed_texture_error_check() local
2065 if (level > 0 || level < -maxLevels) { in compressed_texture_error_check()
2095 if (level < 0 || level >= maxLevels) { in compressed_texture_error_check()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tile_cache.c96 int maxLevels; in sp_create_tile_cache() local
99 maxLevels = pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); in sp_create_tile_cache()
100 maxTexSize = 1 << (maxLevels - 1); in sp_create_tile_cache()
/external/skia/src/gpu/
DGrDrawingManager.h73 static bool ProgramUnitTest(GrContext* context, int maxStages, int maxLevels);
/external/skqp/src/gpu/
DGrDrawingManager.h73 static bool ProgramUnitTest(GrContext* context, int maxStages, int maxLevels);
/external/mesa3d/src/gallium/state_trackers/osmesa/
Dosmesa.c889 int maxLevels = screen->get_param(screen, in OSMesaGetIntegerv() local
891 *value = 1 << (maxLevels - 1); in OSMesaGetIntegerv()
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTextureClampTests.cpp656 int maxLevels = 0; in iterate() local
662 maxLevels = l; in iterate()
666 for (l = 0; l <= maxLevels; ++l) in iterate()
Dgl4cSparseTexture2Tests.cpp948 GLint maxLevels; in sparseAllocateTexture() local
951 gl.getTexParameteriv(target, GL_NUM_SPARSE_LEVELS_ARB, &maxLevels); in sparseAllocateTexture()
953 if (levels > maxLevels) in sparseAllocateTexture()
954 levels = maxLevels; in sparseAllocateTexture()