Searched refs:maxStencil (Results 1 – 5 of 5) sorted by relevance
459 int maxStencil = (1<<stencilBits)-1; in init()460 if (targetStencil < maxStencil) in init()470 int maxStencil = (1<<stencilBits)-1; in init()471 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); in init()476 int maxStencil = (1<<stencilBits)-1; in init()477 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); in init()514 int maxStencil = (1<<stencilBits)-1; in init()515 if (targetStencil < maxStencil) in init()526 int maxStencil = (1<<stencilBits)-1; in init()527 if (targetStencil < maxStencil) in init()
456 int maxStencil = (1<<stencilBits)-1; in init()457 if (targetStencil < maxStencil) in init()467 int maxStencil = (1<<stencilBits)-1; in init()468 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); in init()473 int maxStencil = (1<<stencilBits)-1; in init()474 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); in init()511 int maxStencil = (1<<stencilBits)-1; in init()512 if (targetStencil < maxStencil) in init()523 int maxStencil = (1<<stencilBits)-1; in init()524 if (targetStencil < maxStencil) in init()
2852 GLuint maxStencil = (1 << stencilbuffer->getStencilSize()) - 1; in applyState() local2859 …vice->setStencilReference((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxStencil… in applyState()2869 …StencilReferenceCCW((mState.stencilBackRef < (GLint)maxStencil) ? mState.stencilBackRef : maxStenc… in applyState()2881 …e->setStencilReferenceCCW((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxStencil… in applyState()2891 …setStencilReference((mState.stencilBackRef < (GLint)maxStencil) ? mState.stencilBackRef : maxStenc… in applyState()
592 const deUint32 maxStencil = deBitMask32(0, numStencilBits); in invokeGLES2() local660 const int stencil = (int)(((float)(level + 1) * 0.1f) * (float)maxStencil); in invokeGLES2()683 const int levelStencil = (int)(((float)(level + 1) * 0.1f) * (float)maxStencil); in invokeGLES2()
1842 GLuint maxStencil = (1 << stencilbuffer->getStencilSize()) - 1; in applyState() local1847 …vice->setStencilReference((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxStencil… in applyState()1857 …e->setStencilReferenceCCW((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxStencil… in applyState()