/external/mesa3d/src/mesa/main/ |
D | bbox.c | 37 GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) in _mesa_PrimitiveBoundingBox() argument 47 ctx->PrimitiveBoundingBox[6] = maxZ; in _mesa_PrimitiveBoundingBox()
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D | bbox.h | 37 GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
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/external/swiftshader/src/Shader/ |
D | Constants.cpp | 323 …const dword maxZ[16] = {0x00000000, 0x00000004, 0x00000400, 0x00000404, 0x00040000, 0x00040004, 0x… in Constants() local 331 memcpy(&this->maxZ, &maxZ, sizeof(maxZ)); in Constants()
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D | Constants.hpp | 91 dword maxZ[16]; member
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D | VertexRoutine.cpp | 115 Int4 maxZ = CmpLT(o[pos].w, o[pos].z); in computeClipFlags() local 122 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxZ) + SignMask(maxZ) * 4); in computeClipFlags()
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/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 323 …const dword maxZ[16] = {0x00000000, 0x00000004, 0x00000400, 0x00000404, 0x00040000, 0x00040004, 0x… in Constants() local 331 memcpy(&this->maxZ, &maxZ, sizeof(maxZ)); in Constants()
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D | Constants.hpp | 91 dword maxZ[16]; member
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D | VertexRoutine.cpp | 115 Int4 maxZ = CmpLT(o[pos].w, o[pos].z); in computeClipFlags() local 122 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxZ) + SignMask(maxZ) * 4); in computeClipFlags()
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/external/eigen/unsupported/Eigen/CXX11/src/Tensor/ |
D | TensorConvolution.h | 692 const size_t maxZ, const size_t kernelSizeX, const size_t kernelSizeY, 705 const int first_z = blockIdx.z * maxZ; 706 const int last_z = (first_z + maxZ < numZ ? first_z + maxZ : numZ) - 1; 1020 …const int maxZ = numext::mini<int>(128, numext::mini<int>(maxSharedMem / (sizeof(Scalar) * (maxX +… 1025 block_size.z = numext::mini<int>(1024/(block_size.x*block_size.y), maxZ); 1026 dim3 num_blocks(ceil(numX, maxX), ceil(numY, maxY), ceil(numZ, maxZ)); 1028 …const int shared_mem = (maxX + kernel_size_x - 1) * (maxY + kernel_size_y - 1) * (maxZ + kernel_si… 1040 …, m_inputImpl, indexMapper, m_kernel, numP, numX, maxX, numY, maxY, numZ, maxZ, kernel_size_x, ker…
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 36 float maxZ; member
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D | Device.cpp | 526 view.maxZ = viewport.maxZ; in bindViewport()
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D | Context.cpp | 1760 viewport.maxZ = zFar; in applyRenderTarget()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 134 simdscalar vMaxZ = _simd_broadcast_ss(&pViewport->maxZ); in DepthStencilTest() 225 simdscalar vMaxZ = _simd_broadcast_ss(&pViewport->maxZ); in DepthStencilWrite()
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D | state.h | 961 float maxZ; member
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 36 float maxZ; member
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D | Device.cpp | 829 view.maxZ = viewport.maxZ; in bindViewport()
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/external/deqp/modules/gles3/functional/ |
D | es3fOcclusionQueryTests.cpp | 119 …mitiveCount, int verticesPerPrimitive, de::Random rnd, float primitiveSize, float minZ, float maxZ) in generateVertices() argument 137 dst[(i+j)*ELEMENTS_PER_VERTEX + 2] = rnd.getFloat(minZ, maxZ); // z in generateVertices()
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 221 float maxZ; member
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D | Renderer.cpp | 579 float F = viewport.maxZ; in draw()
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 1164 const float maxZ = coord.z()+depthErr; in isTexCompareResultValid() local 1166 const int maxLayer = de::clamp(deFloorFloatToInt32(maxZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() 1305 const float maxZ = coord.z()+depthErr; in isGatherOffsetsCompareResultValid() local 1307 const int maxLayer = de::clamp(deFloorFloatToInt32(maxZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid()
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/external/doclava/res/assets/templates-sdk/assets/js/ |
D | android_3p-bundle.js | 2694 …maxZ=d),c},isOpen:function(){return this._isOpen},moveToTop:function(b,c){var d=this,e=d.options,f… property
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/external/mesa3d/include/GLES2/ |
D | gl2ext.h | 436 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 438 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1588 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1590 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
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/external/swiftshader/include/GLES2/ |
D | gl2ext.h | 446 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 448 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1622 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1624 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1758 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1803 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1222 &vp->minZ, &vp->maxZ); in swr_update_derived()
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