Searched refs:max_buffer_bindings (Results 1 – 1 of 1) sorted by relevance
1692 GLint max_buffer_bindings = 0; in Run() local1693 glGetIntegerv(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, &max_buffer_bindings); in Run()1694 if (max_buffer_bindings < 6) in Run()1843 GLint max_buffer_bindings = 0; in Run() local1844 glGetIntegerv(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, &max_buffer_bindings); in Run()1845 if (max_buffer_bindings < 3) in Run()