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Searched refs:max_image_units (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp5084 GLint max_image_units; in Run() local
5085 glGetIntegerv(GL_MAX_IMAGE_UNITS, &max_image_units); in Run()
5159 GLint max_image_units; in Run() local
5160 glGetIntegerv(GL_MAX_IMAGE_UNITS, &max_image_units); in Run()
5165 glBindImageTexture(max_image_units, m_texture, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA32F); in Run()
Dgl4cShaderImageLoadStoreTests.cpp10620 GLint max_image_units; in Run() local
10621 glGetIntegerv(GL_MAX_IMAGE_UNITS, &max_image_units); in Run()
10632 glUniform1i(glGetUniformLocation(m_program, "g_image"), max_image_units); in Run()
10651 i = max_image_units + 1; in Run()
10693 glProgramUniform1i(m_program, glGetUniformLocation(m_program, "g_image"), max_image_units); in Run()
10714 ii = max_image_units + 1; in Run()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp5030 GLint max_image_units; in Run() local
5031 glGetIntegerv(GL_MAX_IMAGE_UNITS, &max_image_units); in Run()
5106 GLint max_image_units; in Run() local
5107 glGetIntegerv(GL_MAX_IMAGE_UNITS, &max_image_units); in Run()
5112 glBindImageTexture(max_image_units, m_texture, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA32F); in Run()
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.1.x/
Dgl45-master.txt7682 KHR-GL45.limits.max_image_units
Dgl46-master.txt7682 KHR-GL46.limits.max_image_units
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
Dgl45-master.txt7649 KHR-GL45.limits.max_image_units
Dgl46-master.txt7649 KHR-GL46.limits.max_image_units
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/
Dgl46-master.txt7650 KHR-GL46.limits.max_image_units
Dgl45-master.txt7650 KHR-GL45.limits.max_image_units
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
Dgles32-master.txt2065 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
Dgles31-master.txt3891 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/lmp/
Dgles31-master.txt3632 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/lmp-mr1/src/
Des31-lmp-mr1.txt3695 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/lmp-mr1/
Dgles31-master.txt3695 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/lmp/src/
Des31-lmp.txt3632 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
Dgles31-master.txt3891 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/mnc/
Dgles31-master.txt3895 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/mnc/src/
Dgles31-master.txt3895 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/nyc/
Dgles31-master.txt4272 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/nyc/src/
Dgles31-master.txt4272 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
Dgles31-master.txt5026 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/android/cts/master/
Dgles31-master.txt4958 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
Dgles31-master.txt4954 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
Dgles31-master.txt4943 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
Dgles31-master.txt4871 dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units

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