Searched refs:max_inputs (Results 1 – 3 of 3) sorted by relevance
39 int32 max_inputs; in RemoveNodes() local41 context.GetOneInt32Parameter("max_inputs", 1, &max_inputs)); in RemoveNodes()55 for (int num_inputs = 1; num_inputs <= max_inputs; ++num_inputs) { in RemoveNodes()
285 size_t max_inputs = kMaxInputCount; in GetNodeForValues() local286 while (count > max_inputs) { in GetNodeForValues()288 max_inputs *= kMaxInputCount; in GetNodeForValues()
6750 GLint max_inputs; in test() local6751 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_inputs); in test()6755 GLint max_slots = max_inputs * 2; in test()