Searched refs:max_invocations (Results 1 – 25 of 30) sorted by relevance
12
73 int max_invocations = -1);
358 int max_invocations) { in ParseAndRunTests() argument360 test_data.SetMaxInvocations(max_invocations); in ParseAndRunTests()
70 int max_invocations = -1);
355 int max_invocations) { in ParseAndRunTests() argument357 test_data.SetMaxInvocations(max_invocations); in ParseAndRunTests()
745 const uint32_t max_invocations = 32 * max_threads; in brw_initialize_cs_context_constants() local746 ctx->Const.MaxComputeWorkGroupSize[0] = max_invocations; in brw_initialize_cs_context_constants()747 ctx->Const.MaxComputeWorkGroupSize[1] = max_invocations; in brw_initialize_cs_context_constants()748 ctx->Const.MaxComputeWorkGroupSize[2] = max_invocations; in brw_initialize_cs_context_constants()749 ctx->Const.MaxComputeWorkGroupInvocations = max_invocations; in brw_initialize_cs_context_constants()
111 KHR-GLES32.core.geometry_shader.limits.max_invocations
1414 KHR-GLES31.core.geometry_shader.limits.max_invocations
125 KHR-GLES32.core.geometry_shader.limits.max_invocations
2406 KHR-GLES31.core.geometry_shader.limits.max_invocations
113 KHR-GLES32.core.geometry_shader.limits.max_invocations
2347 KHR-GLES31.core.geometry_shader.limits.max_invocations
6958 KHR-GL45.geometry_shader.limits.max_invocations
6958 KHR-GL46.geometry_shader.limits.max_invocations
6925 KHR-GL45.geometry_shader.limits.max_invocations
6926 KHR-GL46.geometry_shader.limits.max_invocations