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Searched refs:max_num_buffer_blocks (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp1195 unsigned max_num_buffer_blocks = 0; in interstage_cross_validate_uniform_blocks() local
1199 max_num_buffer_blocks += in interstage_cross_validate_uniform_blocks()
1202 max_num_buffer_blocks += in interstage_cross_validate_uniform_blocks()
1211 InterfaceBlockStageIndex[i] = new int[max_num_buffer_blocks]; in interstage_cross_validate_uniform_blocks()
1212 for (unsigned int j = 0; j < max_num_buffer_blocks; j++) in interstage_cross_validate_uniform_blocks()