Searched refs:max_sample_count (Results 1 – 3 of 3) sorted by relevance
42 unsigned max_sample_count; member
400 if (sample_count > nv30_screen(pscreen)->max_sample_count) in nv30_screen_is_format_supported()548 screen->max_sample_count = debug_get_num_option("NV30_MAX_MSAA", 0); in nv30_screen_create()549 if (screen->max_sample_count > 4) in nv30_screen_create()550 screen->max_sample_count = 4; in nv30_screen_create()
1629 VkSampleCountFlagBits max_sample_count = static_cast<VkSampleCountFlagBits>(0); in ValidatePipelineUnlocked() local1632 max_sample_count = in ValidatePipelineUnlocked()1633 std::max(max_sample_count, in ValidatePipelineUnlocked()1638 max_sample_count = in ValidatePipelineUnlocked()1639 std::max(max_sample_count, in ValidatePipelineUnlocked()1643 … (pPipeline->graphicsPipelineCI.pMultisampleState->rasterizationSamples != max_sample_count)) { in ValidatePipelineUnlocked()1650 … string_VkSampleCountFlagBits(max_sample_count), pPipeline->graphicsPipelineCI.subpass); in ValidatePipelineUnlocked()